2021 IEEE/ACM 43rd International Conference on Software Engineering: Companion Proceedings (ICSE-Companion) 2021
DOI: 10.1109/icse-companion52605.2021.00120
|View full text |Cite
|
Sign up to set email alerts
|

We’ll Fix it in Post: What Do Bug Fixes in Video Game Update Notes Tell Us?

Abstract: Bugs that persist into releases of video games can have negative impacts on both developers and users, but particular aspects of testing in game development can lead to difficulties in effectively catching these missed bugs. It has become common practice for developers to apply updates to games in order to fix missed bugs. These updates are often accompanied by notes that describe the changes to the game included in the update. However, some bugs reappear even after an update attempts to fix them. In this pape… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
7
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
4

Relationship

0
4

Authors

Journals

citations
Cited by 4 publications
(7 citation statements)
references
References 16 publications
0
7
0
Order By: Relevance
“…Three recent studies [33,40,46] suggest that finding performance issues in video games is a relevant problem, according to both game developers [40,46] and players [33]. Nevertheless, to the best of our knowledge, no previous work introduced automated approaches for load testing video games.…”
Section: Threats To Validitymentioning
confidence: 99%
See 1 more Smart Citation
“…Three recent studies [33,40,46] suggest that finding performance issues in video games is a relevant problem, according to both game developers [40,46] and players [33]. Nevertheless, to the best of our knowledge, no previous work introduced automated approaches for load testing video games.…”
Section: Threats To Validitymentioning
confidence: 99%
“…Similarly, Naughty Dog used specialized profiling tools 1 for finding which parts of a given scene caused a drop in the number of frames per second (FPS) in The Last of Us. Truelove et al [46] report that game developers agree that Implementation response problems (among which, performancerelated ones) may severely impact the game experience. Also, Li et al [33] observed that players frequently complain about performance issues in game reviews.…”
Section: Introductionmentioning
confidence: 99%
“…A recent taxonomy of issues in video games by Truelove et al [28] (which extends the one by Lewis et al [14]) reports 20 different kinds of issues. We will use such a taxonomy as a base to define the labels we want to assign to the video segments.…”
Section: Taxonomies Of Video Game Issuesmentioning
confidence: 99%
“…It is possible that we do not consider some relevant categories of issues. To mitigate this limitation, we relied on a state-of-the-art taxonomy [28].…”
Section: Limitations Challenges and Mitigationsmentioning
confidence: 99%
See 1 more Smart Citation