2009 IEEE 70th Vehicular Technology Conference Fall 2009
DOI: 10.1109/vetecf.2009.5378951
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Weak Interactive Systems Design in Wireless Broadcast Channels

Abstract: Massive informations transmission in wireless broadcast channels has many well-known problems. This is an asymmetric environment where broadcasting the information is an effective and good way to make the information available simultaneously to a large number of users, however the optimization of the bandwidth allocation implies more attention. Moreover we have to make point of the limited battery capacity of mobile devices. In this paper we will present some solutions making use of weak interactivity, that is… Show more

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Cited by 2 publications
(1 citation statement)
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“…We can see in Figure 2 that, using the binary structure, not only the visualization of the first information concerning the specified double filtering but also the following naviga-tion, both forward and backward, of available content were almost instantaneous for all tests that have been made (Benetti & Mazzini, 2009).…”
Section: Multimedia Home Platformmentioning
confidence: 99%
“…We can see in Figure 2 that, using the binary structure, not only the visualization of the first information concerning the specified double filtering but also the following naviga-tion, both forward and backward, of available content were almost instantaneous for all tests that have been made (Benetti & Mazzini, 2009).…”
Section: Multimedia Home Platformmentioning
confidence: 99%