2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) 2020
DOI: 10.1109/cvpr42600.2020.00504
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Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wild

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Cited by 207 publications
(168 citation statements)
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“…Recently, instead of estimating the hand skeleton, recovering the pose and the surface of the hand has become popular using statistical hand models, e.g., the MANO model [74], that can represent a variety of hand shapes and poses [25,93,97]. Using the template derived from MANO, [41] show that it is also possible to regress hand meshes directly using mesh convolution. In this work, we represent the 3D hand by a signed distance field, instead of a parametric hand model, due to the difficulty of incorporating object interaction into the model parameter space.…”
Section: Related Workmentioning
confidence: 99%
“…Recently, instead of estimating the hand skeleton, recovering the pose and the surface of the hand has become popular using statistical hand models, e.g., the MANO model [74], that can represent a variety of hand shapes and poses [25,93,97]. Using the template derived from MANO, [41] show that it is also possible to regress hand meshes directly using mesh convolution. In this work, we represent the 3D hand by a signed distance field, instead of a parametric hand model, due to the difficulty of incorporating object interaction into the model parameter space.…”
Section: Related Workmentioning
confidence: 99%
“…Hand pose estimation is a long-standing question and several learning-based approaches have been introduced. These approaches generally involve predicting 3D keypoint locations [8,13,16,18,19,28,40,41,43,54,57,58,60,64,66,71], regressing MANO [51] parameters [1,2,4,25,26,68], or directly predicting the full dense surface of the hand [20,30,39,61]. The methods that directly predict 3D key points usually achieve better performance, however, they do not yield dense surface which is crucial for hand interaction.…”
Section: Related Workmentioning
confidence: 99%
“…[10] reconstructs the hand mesh by using graph convolutions in the spectral domain. [9] directly recover the mesh in image coordinates using a spatial mesh convolution. [11] propose an "image-to-lixel" prediction network.…”
Section: Related Workmentioning
confidence: 99%
“…approaches [9,10,11] that directly estimate hundreds of vertices to recover the hand mesh, model-based approaches are easier to learn, enjoying faster training and inference speed, which are more favored in real-world application [6]. However, it is highly no-linear to learn hand model parameters from a 2D image.…”
Section: Introductionmentioning
confidence: 99%