Proceedings of the International Working Conference on Advanced Visual Interfaces 2016
DOI: 10.1145/2909132.2909256
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Wearable Immersive Storytelling for Disabled Children

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Cited by 22 publications
(8 citation statements)
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“…Recently, with the spread of mobile devices, there is an increased interest in exploring the potential of technology to support children with ASD by addressing their challenges, such as joint attention [2], social and communication skills [17] and behavioural problems [20]. Empirical data shows promise for the effectiveness of educational technology for children with autism [13,15].…”
Section: Introductionmentioning
confidence: 99%
“…Recently, with the spread of mobile devices, there is an increased interest in exploring the potential of technology to support children with ASD by addressing their challenges, such as joint attention [2], social and communication skills [17] and behavioural problems [20]. Empirical data shows promise for the effectiveness of educational technology for children with autism [13,15].…”
Section: Introductionmentioning
confidence: 99%
“…In IDC, there is a large body of work proposing design solutions for children with cognitive and sensory impairments, with physical disabilities and with other developmental difficulties. This list includes, but is not limited to, influential work on neurofeedback brain computer interfaces [2], on visual installations to engage with children with autism [53], on the design of auditory interfaces for blind children [58], and on wearable technology for storytelling for children with cognitive disabilities [23]. A good review of the work done in IDC in this area can be found in [6].…”
Section: The Challenges Of Co-design and Special Needsmentioning
confidence: 99%
“…Many of the studies report the design and evaluation of a combination of technologies, rather than a single technology [3,7,9,10,11,12,18,20,28,33,35,37,39,44]. However, in terms of which technologies were the primary or main focus of the project twelve studies focused on mobile devices such as android or smart phones, tablets and IPads [2,3,16,18,21,22,23,24,34,35,36,40].…”
Section: Overview Of the Corpusmentioning
confidence: 99%
“…Nine studies in the review focused on the Internet [1,8,12,25,30,31,32,33,44]. Three studies report the development of virtual reality applications [3,9,39]. Three of the studies focused on software [15,20,29].…”
Section: Overview Of the Corpusmentioning
confidence: 99%
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