2016
DOI: 10.1109/mprv.2016.60
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Web-Based Public-Screen Gaming: Insights from Deployments

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Cited by 6 publications
(5 citation statements)
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References 13 publications
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“…Later Law and von Ahn [24] used a similar approach to label audio files. Vepsäläinen et al [41] investigated ways to use public displays as a gaming canvas which enables solving real world problems on the go e.g. while waiting for a bus.…”
Section: Games As Research Apparatusmentioning
confidence: 99%
“…Later Law and von Ahn [24] used a similar approach to label audio files. Vepsäläinen et al [41] investigated ways to use public displays as a gaming canvas which enables solving real world problems on the go e.g. while waiting for a bus.…”
Section: Games As Research Apparatusmentioning
confidence: 99%
“…Vosinakis and Anastassakis [14] developed a system that uses mobile device as a controller in order to create a COVID-safe interaction during the pandemic, concluding that their solution and similar systems have a lot of potential to become safe and practical alternatives to common input devices in public spaces. In other papers, authors researched different forms of public-screen interaction using mobile devices and different possible usage scenarios [15,16]. The latest research focuses on newly trending technologies such as augmented reality (AR), which is also employed in the exact same scenario our solution is concerned with (wall-displayed application including remote device-based collaboration) [17].…”
Section: Related Workmentioning
confidence: 99%
“…Moreover, CAVRoom [23] is a framework accommodating a multiplatform virtual shared space, sharing striking similarities with ours (client-server architecture, multiplatform flexibility, and client application agnostic approach), showcasing the relevancy of such solutions. However, the listed solutions are either commercial gaming platforms unsuitable for custom development (Airconsole), aimed at only the remote interface [16,17], or specialized in terms of technology ( [23], which is based on Unity and Microsoft services), highlighting the lack of a truly off-the-shelf, lightweight, and platform-independent service.…”
Section: Related Workmentioning
confidence: 99%
“…Gaze-enabled public displays have also started to support multiple users [12,16,38]. Other displays allow interaction via mobile devices [14,18,32].…”
Section: Multi-user Interaction On Public Displaysmentioning
confidence: 99%