“…For example, in a network context, players could have different durations of resource usage, different bandwidth requirements, or different contracts with the network provider. Almost all research to date has modeled non-uniform players in congestion-type games through proportional cost sharing [1,2,3,4,5,8,11,12,17,18]. The first assumption in proportional cost sharing is that each player i has a positive weight w i , with larger weights indicating larger resource usage.…”