Proceedings of the 9th International Conference on Computer Supported Collaborative Learning - CSCL'09 2009
DOI: 10.3115/1600053.1600103
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What have you done! the role of 'interference' in tangible environments for supporting collaborative learning

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Cited by 37 publications
(35 citation statements)
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“…Hence, there is a growing deployment of this technology in educational institutions such as schools, colleges and universities. The work by (Cao et al 2010) and (Falcão et al 2009) further highlights the potential of digital tabletops within educational contexts. (Higgins et al 2011) have proposed a typology of the features of digital tabletops that could potentially promote learning and pedagogical benefits:…”
Section: Interactive Tabletops As Educational Toolsmentioning
confidence: 99%
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“…Hence, there is a growing deployment of this technology in educational institutions such as schools, colleges and universities. The work by (Cao et al 2010) and (Falcão et al 2009) further highlights the potential of digital tabletops within educational contexts. (Higgins et al 2011) have proposed a typology of the features of digital tabletops that could potentially promote learning and pedagogical benefits:…”
Section: Interactive Tabletops As Educational Toolsmentioning
confidence: 99%
“…Users can directly interact with the digital tabletop using their fingers without the need of external devices-a form of natural interaction. If needed, other types of touch techniques can be incorporated, such as using tangibles (Falcão et al 2009), or styli (Ha et al 2006), thus extending the capabilities of this technology to suit various purposes.…”
Section: Interactive Tabletops As Educational Toolsmentioning
confidence: 99%
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“…Piper and Hollan compared the affordances of presenting educational material on a tabletop display and presenting the same material using traditional paper [36]. Falcão and Price studied collaborative activity on a tangible tabletop to learn about the physics of light [37]. Finally, we would like to highlight that some authors have already pointed out that one of the most promising uses of these interfaces is to assist learning through exploration [38].…”
Section: Interactive Tablesmentioning
confidence: 99%
“…Where they are used with tangibles (e.g. Falcao and Price, 2009) the physical artifacts support additional cues to awareness. Group members may use them as external thinking props to explain a principle, an idea or a plan to the others that is more effective than using equivalent digital representations (Brereton and McGarry, 2000;Fitzmaurice et al, 1995;Fjeld, 2002;Hornecker and Buur, 2006).…”
Section: Awarenessmentioning
confidence: 99%