2018
DOI: 10.1007/978-3-319-78978-1_2
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What Makes It Persuasive?

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Cited by 3 publications
(1 citation statement)
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“…Persuasion has been studied in HCI research across multiple technologies and information platforms to see how they can be designed to persuade users to change behaviour for improved health and wellbeing (e.g. Eyck et al 2006, Gram-Hansen et al 2018, Lin et al 2006, Peeters et al 2013, Purpura et al 2011, Singh & Mathew 2007, Win et al 2019. There are also software design patterns for persuasive computer-human dialogue around reminding, rewarding and feedback (Oduor et al 2017).…”
Section: Digital Persuasion and Physical Activitymentioning
confidence: 99%
“…Persuasion has been studied in HCI research across multiple technologies and information platforms to see how they can be designed to persuade users to change behaviour for improved health and wellbeing (e.g. Eyck et al 2006, Gram-Hansen et al 2018, Lin et al 2006, Peeters et al 2013, Purpura et al 2011, Singh & Mathew 2007, Win et al 2019. There are also software design patterns for persuasive computer-human dialogue around reminding, rewarding and feedback (Oduor et al 2017).…”
Section: Digital Persuasion and Physical Activitymentioning
confidence: 99%