2021
DOI: 10.1007/s11528-021-00606-8
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When Failure Is an Option: a Scoping Review of Failure States in Game-Based Learning

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Cited by 3 publications
(1 citation statement)
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“…To address this, it is imperative to examine this approach through the lens of a grounded learning theory, such as Constructivism, Cognitivism, and Behaviorism. Many researchers consider learning games as "a form of experience", where the goals of playing and learning are blended (Hussein et al, 2022;Powers & Moore, 2021) Besides, some research suggested that using games in instructional activities should include gameplay stage and games debriefing stage (Villa III et al, 2023), which means students start with playing games, then thinking, and communicating to generalize gameplay and build new knowledge. Considering those two points of view, this research adopts David Kolb's experiential learning theory as a guiding framework for integrating learning games into mathematics instruction.…”
Section: Learning Gamesmentioning
confidence: 99%
“…To address this, it is imperative to examine this approach through the lens of a grounded learning theory, such as Constructivism, Cognitivism, and Behaviorism. Many researchers consider learning games as "a form of experience", where the goals of playing and learning are blended (Hussein et al, 2022;Powers & Moore, 2021) Besides, some research suggested that using games in instructional activities should include gameplay stage and games debriefing stage (Villa III et al, 2023), which means students start with playing games, then thinking, and communicating to generalize gameplay and build new knowledge. Considering those two points of view, this research adopts David Kolb's experiential learning theory as a guiding framework for integrating learning games into mathematics instruction.…”
Section: Learning Gamesmentioning
confidence: 99%