2013
DOI: 10.1007/s00464-012-2704-7
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Which skills really matter? proving face, content, and construct validity for a commercial robotic simulator

Abstract: This study systematically determined the important modules and metrics on the da Vinci Skills Simulator and used them to demonstrate face, content, and construct validity with clinically relevant novice, intermediate, and expert groups. These data will be used to develop proficiency-based training programs on the simulator and to investigate predictive validity.

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Cited by 77 publications
(66 citation statements)
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References 9 publications
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“…The da Vinci Skills Simulator is a hardware pack which loads a VR simulator onto the actual da Vinci device (51). The RoSS and dVTrainer, on the other hand, are stand-alone devices with controls resembling those of the da Vinci system (50).…”
Section: Ras Simulatorsmentioning
confidence: 99%
See 1 more Smart Citation
“…The da Vinci Skills Simulator is a hardware pack which loads a VR simulator onto the actual da Vinci device (51). The RoSS and dVTrainer, on the other hand, are stand-alone devices with controls resembling those of the da Vinci system (50).…”
Section: Ras Simulatorsmentioning
confidence: 99%
“…Some studies suggest that the da Vinci Skills simulator could be a valuable tool for assessment of RAS technical skills and credentialing of RAS surgeons (51). However, the available da Vinci simulators have been criticized for their high costs and lack of high-fidelity surgical simulations (50).…”
Section: Ras Simulatorsmentioning
confidence: 99%
“…Inanimate exercises offer a cost-effective and robot-agnostic approach to training surgeons [110][111][112]. They can be designed to target specific (or a subset of) technical skills needed to understand the basic functionality of a robotic system [105,113]. With various levels of difficulty, a continuum of inanimate exercises can guide surgeons of different abilities through their initial learning curves.…”
Section: Training Coursesmentioning
confidence: 99%
“…These tasks consist of a set of four inanimate models, collectively called fundamental inanimate robotic skills tasks (FIRST) [5,11], and eight selected virtual reality tasks on the da Vinci Skills Simulator (dVSS) platform [8]. These simulator tasks together encompass all of the basic skills of robotic surgery, including object pick and place, hand-to-hand transfer, instrument wrist manipulation, camera control and clutching, third-arm manipulation, suturing and energy use.…”
Section: Introductionmentioning
confidence: 99%
“…Despite this rapid surge in use, the development and validation of training methods has failed to keep pace. Several training platforms have undergone validation testing, including inanimate tasks [1][2][3][4][5], virtual reality exercises [6][7][8][9] and ex vivo models [5,9,10]. Validation work in these studies includes demonstration of face (realism of training tool), content (usefulness as training tool), construct (ability to distinguish between different skill levels) and cross-method (correlation across training methods) validity.…”
Section: Introductionmentioning
confidence: 99%