Why axis inversion? Optimizing interactions between users, interfaces, and visual displays in 3D environments.
Jennifer Elise Corbett,
Jaap Munneke
Abstract:From video games to laparoscopic surgeries, individual differences in users’ abilities to effectivelyadapt to new control schemes when interacting with 2D displays as proxies for 3D environments canhave significant, even deadly impacts on performance. Starting with the question of why some videogame players invert the y-axis on their console controllers, this work aims to provide a foundation forfuture investigations of how inconsistent control schemes (e.g., an inverted camera view) cansignificantly impact pe… Show more
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