Interactive Artifacts and Furniture Supporting Collaborative Work and Learning 2008
DOI: 10.1007/978-0-387-77234-9_1
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Why Would Furniture Be Relevant for Collaborative Learning?

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Cited by 4 publications
(4 citation statements)
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“…In this study, the ANOVA test indicated no statistically significant difference in collaborative work productivity based on the different furniture types. This result was not in line with the previous study's findings that spatial artifacts like furniture influenced interactions (Huang et al. , 2009; Scott et al.…”
Section: Discussion and Implicationcontrasting
confidence: 99%
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“…In this study, the ANOVA test indicated no statistically significant difference in collaborative work productivity based on the different furniture types. This result was not in line with the previous study's findings that spatial artifacts like furniture influenced interactions (Huang et al. , 2009; Scott et al.…”
Section: Discussion and Implicationcontrasting
confidence: 99%
“…(2009) claimed that furniture helped the occupants organize the information, simplify perceptions and choices, and monitor eye contact. The controlled environment may conduce to the different significance in interactions between Huang et al. 's study (2009) and the case study presented in this study.…”
Section: Discussion and Implicationmentioning
confidence: 98%
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“…Technology-enhanced educational spaces go beyond the desktop computing by using interactive artifacts and computing facilities derived from three fields: tangible user interfaces, ubiquitous computing and augmented reality [7]. Tangible user interfaces involve explicit contact with the computing artifacts such as tabletops, smartboards, multitouch screens and tangible building blocks [8,9,10,11].…”
Section: Introductionmentioning
confidence: 99%