2022
DOI: 10.48550/arxiv.2210.09026
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WILD-SCAV: Benchmarking FPS Gaming AI on Unity3D-based Environments

Abstract: Recent advances in deep reinforcement learning (RL) have demonstrated complex decision-making capabilities in simulation environments such as Arcade Learning Environment [1], MuJoCo [2] and ViZDoom [3]. However, they are hardly extensible to more complicated problems, mainly due to the lack of complexity and variations in the environments they are trained and tested on. Furthermore, they are not extensible to an open world environment to facilitate long-term exploration research. To learn realistic task-solvin… Show more

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