2016
DOI: 10.1007/s00779-016-0935-7
|View full text |Cite
|
Sign up to set email alerts
|

Work or leisure? Designing a user-centered approach for researching activity “in the wild”

Abstract: Mobile devices have conquered nearly all parts of the daily life. These devices support their owners in specific situations, both at work and in leisure contexts, and therefore make it increasingly difficult to keep work and private life separated. Examining the practices around the use of mobile technology has become a topic of some interest as issues around ''work-life balance'' emerge. Although the field of HCI provides different approaches for capturing people's activities in situ, we will show that an add… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
9
0

Year Published

2017
2017
2020
2020

Publication Types

Select...
3
3
2

Relationship

1
7

Authors

Journals

citations
Cited by 14 publications
(9 citation statements)
references
References 75 publications
0
9
0
Order By: Relevance
“…Allowing researchers to directly prompt lapsing participants, and participants to report issues to researchers, has been identified as useful for studies in individuals with mental illness, for example [20]. Participatory sensing literature suggests that feedback from researchers could act as a non-monetary incentive mechanism, motivating participants as active contributors to a study [21]. Indeed, employing participatory design as part of an ESM app could enable researchers to immediately address study design issues through direct participant feedback [22].…”
Section: A Potential Utility Of Esmmentioning
confidence: 99%
See 1 more Smart Citation
“…Allowing researchers to directly prompt lapsing participants, and participants to report issues to researchers, has been identified as useful for studies in individuals with mental illness, for example [20]. Participatory sensing literature suggests that feedback from researchers could act as a non-monetary incentive mechanism, motivating participants as active contributors to a study [21]. Indeed, employing participatory design as part of an ESM app could enable researchers to immediately address study design issues through direct participant feedback [22].…”
Section: A Potential Utility Of Esmmentioning
confidence: 99%
“…PartS additionally provides a visual interface for specifying objective context triggers. [34] Ohmage [35] Sensus [36] PartS [21] 2) Subjective Context: None of the tools surveyed allow for subjective context triggering, such as performing actions that are contingent on participants' responses to surveys. Such functionality would be necessary in order to provide tailored intervention feedback to participants.…”
Section: B Existing Eud-esm Toolsmentioning
confidence: 99%
“…Brandt proposed a "snippet-based" diary collection technique [5], and Karen also used this technique to study mobile needs which can not ensure the effectiveness of user diarie s [6]. Benjamin proposed an application called "Storytelling" that allows users to recall according to the early entries [7], Chang used a tool called "Catch Note" to collect diary [8], Ludwig summarizes the advantages of the traditional diary method [9]. However, these diary tools are still in developing stage, and they still have some shortcomings: the first is that users often forget to record the diary.…”
Section: Overview Of Studymentioning
confidence: 99%
“…Despite insights being generated about the mediational roles played by ICTs, these studies, with few exceptions (e.g., Oulasvirta & Sumari, 2007;Rossitto et al, 2014) tend to dwell on the relationship between the use of isolated technologies and mobile work practices. For example, many investigate how the use of mobile devices underlies the mobility of work (e.g., Axtell, Hislop, & Whittaker, 2008;Beurer-Zuellig & Meckel, 2008;Brown & O'Hara, 2003;Hislop & Axtell, 2011;Ludwig, Dax, Pipek, & Randall, 2016;Perry, 2007;Väätäjä, 2012), which may gloss over the multiplicity of technologies used in mobile work and the activities that take place across technologies. The vast majority of mobile workers-and workers in general-employ suites of devices, tools, and technologies in their daily work (de Carvalho et al, 2011;Rossitto et al, 2014).…”
Section: Mobile Knowledge Workmentioning
confidence: 99%