2017
DOI: 10.1007/978-3-319-60131-1_36
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XOOM: An End-User Development Tool for Web-Based Wearable Immersive Virtual Tours

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Cited by 10 publications
(5 citation statements)
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“…Intelligent framework [49] Network issue [50] Although service workers in advanced online applications are successfully solving this issue, web programs are inherently cross-platform and heavily rely on connection.…”
Section: Functional Issuementioning
confidence: 99%
See 1 more Smart Citation
“…Intelligent framework [49] Network issue [50] Although service workers in advanced online applications are successfully solving this issue, web programs are inherently cross-platform and heavily rely on connection.…”
Section: Functional Issuementioning
confidence: 99%
“…Because they just require a browser and are independent of the underlying operating system, web applications are inherently cross-platform. Consequently, they are simpler to distribute and manage [50] .…”
Section: Trust Issuementioning
confidence: 99%
“…We can also find VR tools designed explicitly for end-user development in the literature. For instance, XOOM [18] is a tool designed for non-ICT-specialists to create web-based immersive VR applications in the cultural heritage field. It contains a simplified behaviour model, defining a restricted set of experiences.…”
Section: End-user Definition Of Vr Environmentsmentioning
confidence: 99%
“…According to (RESNA 2019), AT is a technology designed to be utilized in an AT device, that is "any item, piece of equipment, or product system, whether acquired commercially, modified, or customized, that is used to increase, maintain, or improve functional capabilities of individuals with disabilities". XOOM (Garzotto et al 2017) is an EUD tool that allows therapists to create applications of Wearable Immersive Virtual Reality targeted to children with neurodevelopmental disorders. Since storytelling plays an important role in promoting Page 6 of 51 URL: http:/mc.manuscriptcentral.com/tbit Email: TBIT-peerreview@journals.tandf.co.uk both high-level and basic skills, XOOM can be used to create social stories able to foster attention skills and cause-understanding capability.…”
Section: Related Workmentioning
confidence: 99%
“…The projects described in the survey study referred to several domains including (1) autonomous assisted living (Chesta et al 2018), (2) physical rehabilitation (Tetteroo 2017), (3) cognitive therapy (Garzotto et al 2017), ( 4) education (Repenning et al 2015), (5) smart cities (Valtolina and Di Gaetano 2018), ( 6) Internet of Things (Ardito et al 2018), and (7) cultural heritage (Romano, Aedo, and Díaz 2016).…”
Section: Lessons Learnt From the Survey Studymentioning
confidence: 99%