Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology 2020
DOI: 10.1145/3379337.3415859
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ZoomWalls

Abstract: We focus on the problem of simulating the haptic infrastructure of a virtual environment (i.e. walls, doors). Our approach relies on multiple ZoomWalls-autonomous robotic encounter-type haptic wall-shaped props-that coordinate to provide haptic feedback for room-scale virtual reality. Based on a user's movement through the physical space, ZoomWall props are coordinated through a predict-and-dispatch architecture to provide just-in-time haptic feedback for objects the user is about to touch. To refne our system… Show more

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Cited by 31 publications
(14 citation statements)
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“…Consequently, researchers have explored encountertype haptic devices, which adaptively position haptic props according to the user's movements (see review papers, e.g., [31] for more details). Such devices have been developed through various implementations, including wheeled robots [13,30,32,52,59,64], 2D Cartesian robots [5], wearable actuators [3,16,23,33,58], and drones [1,2,63]. Here, we describe devices using wheeled robots, which are relevant to this study.…”
Section: Encounter-type Haptics With Robotsmentioning
confidence: 99%
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“…Consequently, researchers have explored encountertype haptic devices, which adaptively position haptic props according to the user's movements (see review papers, e.g., [31] for more details). Such devices have been developed through various implementations, including wheeled robots [13,30,32,52,59,64], 2D Cartesian robots [5], wearable actuators [3,16,23,33,58], and drones [1,2,63]. Here, we describe devices using wheeled robots, which are relevant to this study.…”
Section: Encounter-type Haptics With Robotsmentioning
confidence: 99%
“…Wheeled robots have often been used for haptic representations of virtual objects fixed in the environment [13,32,52,64]. Examples include furniture-moving robots to reconfigure the physical environment aligned with VE [52] and wheeled robots with vertical surfaces to represent virtual walls [13,64].…”
Section: Encounter-type Haptics With Robotsmentioning
confidence: 99%
See 1 more Smart Citation
“…Similar work by Hettiarachchi [34] proposed a system that adapts the virtual environment to the available surfaces, altering the appearance of physical objects by overlaying virtual models on top to reduce visual-haptic mismatch. Yixian et al [74] used wheelmounted wall surfaces that could be dynamically reconfigured to the users' 3D environment to enable a better spatial perception of the 3D space. Work by Cheng el al.…”
Section: Passive Haptics: Touching Virtual Elements Using Everyday Ob...mentioning
confidence: 99%
“…All in all, these studies demonstrate cases where it is indeed crucial to align the virtual room to the real room as closely as possible. Another example comes from the field of haptics (Yixian et al, 2020). While smaller objects can be combined with a tracker themselves and therefore can freely move within the virtual environment this may be more difficult for large objects or non-movable parts of the room (e.g.…”
Section: Introductionmentioning
confidence: 99%