a b s t r a c tIn cognition, audition, and somatosensation, performance strongly correlates between different paradigms, which suggests the existence of common factors. In contrast, visual performance in seemingly very similar tasks, such as visual and bisection acuity, are hardly related, i.e., pairwise correlations between performance levels are low even though test-retest reliability is high. Here we show similar results for visual illusions. Consistent with previous findings, we found significant correlations between the illusion magnitude of the Ebbinghaus and Ponzo illusions, but this relationship was the only significant correlation out of 15 further comparisons. Similarly, we found a significant link for the Ponzo illusion with both mental imagery and cognitive disorganization. However, most other correlations between illusions and personality were not significant. The findings suggest that vision is highly specific, i.e., there is no common factor. While this proposal does not exclude strong and stable associations between certain illusions and between certain illusions and personality traits, these associations seem to be the exception rather than the rule.
In crowding, perception of an object deteriorates in the presence of nearby elements. Although crowding is a ubiquitous phenomenon, since elements are rarely seen in isolation, to date there exists no consensus on how to model it. Previous experiments showed that the global configuration of the entire stimulus must be taken into account. These findings rule out simple pooling or substitution models and favor models sensitive to global spatial aspects. In order to investigate how to incorporate global aspects into models, we tested a large number of models with a database of forty stimuli tailored for the global aspects of crowding. Our results show that incorporating grouping like components strongly improves model performance.
In crowding, perception of a target usually deteriorates when flanking elements are presented next to the target. Surprisingly, adding further flankers can lead to a release from crowding. In previous work we showed that, for example, vernier offset discrimination at 9° of eccentricity deteriorated when a vernier was embedded in a square. Adding further squares improved performance. The more squares presented, the better the performance, extending across 20° of the visual field. Here, we show that very similar results hold true for shapes other than squares, including unfamiliar, irregular shapes. Hence, uncrowding is not restricted to simple and familiar shapes. Our results provoke the question of whether any type of shape is represented at any location in the visual field. Moreover, small changes in the orientation of the flanking shapes led to strong increases in crowding strength. Hence, highly specific shape-specific interactions across large parts of the visual field determine vernier acuity.
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