Perancangan Alat Pengendali Penerangan Lampu Kantor Berbasis Internet Of Things (Studi kasus Di Kantor Perwakilan Bank Indonesia Provinsi Banten), dengan menggunakan google assistant dan adafruit.io berbasis nodemcu esp8266. Di zaman teknologi yang berkembang ini automasi pengendali sangat di butuhkan, dikarenakan dapat mengontrol dan mengendalikan perangkat elektronik dengan mudah dan lebih efisien.Permasalahan yang dihadapi oleh Kantor Perwakilan Bank Indonesia Provinsi Banten yaitu masih menggunakan sistem manual pada saklar tombol tekan on/off untuk mengoperasikan lampu dan kurangnya pemanfaatan perangkat teknologi seperti relay, nodemcu esp8266 dan internet service provider. Berkenaan dengan itu penulis berusaha memanfaatkan perangkat teknologi dan merancang sebuah alat yaitu automasi pengendali lampu kantor di Kantor Perwakilan Bank Indonesia Provinsi Banten. Dalam laporan KKP ini akan dijelaskan tentang perancangan yang dilakukan sampai hasil akhir automasi pengendali lampu kantor di Kantor Perwakilan Bank Indonesia Provinsi Banten, sehingga dapat diterapkan dan dijadikan referensi untuk masa yang akan datang
Since the beginning of the 21st century, the development of information technology in the world has continued to develop massively. Hootsuite and We Are Social as of January 2020 as many as 59% of the world's population can already access the Internet. A similar phenomenon occurs also in Indonesia. In the same survey, Hootsuite estimated that the internet is already accessible to 64% of Indonesians, or around 175.4 million people. Meanwhile, a survey conducted by the Indonesian Internet Service Providers Association (APJII) in the second quarter of 2020 showed that internet penetration in Indonesia reached 73.7% or was already accessible to 196.71 million Indonesians (APJII, 2020). The high number of digital viewers has an impact on the increasing number of users of digital services and changes in people's lifestyles. In terms of practicality and efficiency, it is the reason for accessing information. But behind all the sophistication that exists in today's digital world, it certainly has a positive and negative impact on humans. Understanding of proficient ethics Digital literacy is needed as a reference in the use of technology that is growing to be more targeted. The purpose of community service activities (PKM) is to increase understanding of the ethics of using information technology through digital literacy skills training for the community based on digital safety aspects. Training to increase understanding and application of digital literacy ethics will allow the younger generation to participate in today's modern world era. The training was carried out in 3 sub-districts in Serang Regency with a total number of training participants of 172 participants with resources sharing, mentoring, and workshop method approach. Activities (PKM) consist of 5 stages, namely 1). Problem Identification Stage; 2). Preparation of PKM programs; 3) Pkm team debriefing; 4) implementation of PKM and 5). Evaluation based on pretest and posttest questionnaires. The results of the evaluation of PKM activities based on the digital security pillar have increased understanding of the ethics of trainees from the aspect of digital security based on 5 indicators.
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