Collaboration may be understood as the execution of coordinated tasks (in the most general sense) by groups of users, who cooperate for achieving a common goal. Collaboration is a fundamental assumption and requirement for the correct operation of many communication systems. The main challenge when creating collaborative systems in a decentralized manner is dealing with the fact that users may behave in selfish ways, trying to obtain the benefits of the tasks but without participating in their execution. In this context, Game Theory has been instrumental to model collaborative systems and the task allocation problem, and to design mechanisms for optimal allocation of tasks. In this paper, we revise the classical assumptions of these models and propose a new approach to this problem. First, we establish a system model based on heterogenous nodes (users, players), and propose a basic distributed mechanism so that, when a new task appears, it is assigned to the most suitable node. The classical technique for compensating a node that executes a task is the use of payments (which in most networks are hard or impossible to implement). Instead, we propose a distributed mechanism for the optimal allocation of tasks without payments. We prove this mechanism to be robust evenevent in the presence of independent selfish or rationally limited players. Additionally, our model is based on very weak assumptions, which makes the proposed mechanisms susceptible to be implemented in networked systems (e.g., the Internet).
Abstract. In this paper we start the study of generalizing the Adversarial Queueing Theory (aqt) model towards a continuous scenario in which the usually assumed synchronicity of the evolution is not required anymore. We consider a model, named continuous AQT (caqt), in which packets can have arbitrary lengths, and the network links may have different speeds (or bandwidths) and propagation delays. We show that, in such a general model, having bounded queues implies bounded endto-end packet delays and vice versa. From the network point of view, we show that networks with directed acyclic topologies are universally stable, i.e., stable independently of the protocols and the traffic patterns used in it, and that this even holds for traffic patterns that make links to be fully loaded. Concerning packet scheduling protocols, we show that the well-known lis, sis, ftg and nfs protocols remain universally stable in our model. We also show that the caqt model is strictly stronger than the aqt model by presenting scheduling policies that are unstable under the former while they are universally stable under the latter.
In this work we consider a distributed system formed by a master processor and a collection of n processors (workers)
Topic classification of texts is one of the most interesting challenges in Natural Language Processing (NLP). Topic classifiers commonly use a bag-of-words approach, in which the classifier uses (and is trained with) selected terms from the input texts. In this work we present techniques based on graph similarity to classify short texts by topic. In our classifier we build graphs from the input texts, and then use properties of these graphs to classify them. We have tested the resulting algorithm by classifying Twitter messages in Spanish among a predefined set of topics, achieving more than 70% accuracy.
Abstract. In this paper we start the study of generalizing the Adversarial Queueing Theory (aqt) model towards a continuous scenario in which the usually assumed synchronicity of the evolution is not required anymore. We consider a model, named continuous AQT (caqt), in which packets can have arbitrary lengths, and the network links may have different speeds (or bandwidths) and propagation delays. We show that, in such a general model, having bounded queues implies bounded endto-end packet delays and vice versa. From the network point of view, we show that networks with directed acyclic topologies are universally stable, i.e., stable independently of the protocols and the traffic patterns used in it, and that this even holds for traffic patterns that make links to be fully loaded. Concerning packet scheduling protocols, we show that the well-known lis, sis, ftg and nfs protocols remain universally stable in our model. We also show that the caqt model is strictly stronger than the aqt model by presenting scheduling policies that are unstable under the former while they are universally stable under the latter.
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