Learning tasks such as those involving genomic data often poses a serious challenge: the number of input features can be orders of magnitude larger than the number of training examples, making it difficult to avoid overfitting, even when using the known regularization techniques. We focus here on tasks in which the input is a description of the genetic variation specific to a patient, the single nucleotide polymorphisms (SNPs), yielding millions of ternary inputs. Improving the ability of deep learning to handle such datasets could have an important impact in medical research, more specifically in precision medicine, where highdimensional data regarding a particular patient is used to make predictions of interest. Even though the amount of data for such tasks is increasing, this mismatch between the number of examples and the number of inputs remains a concern. Naive implementations of classifier neural networks involve a huge number of free parameters in their first layer (number of input features times number of hidden units): each input feature is associated with as many parameters as there are hidden units. We propose a novel neural network parametrization which considerably reduces the number of free parameters. It is based on the idea that we can first learn or provide a distributed representation for each input feature (e.g. for each position in the genome where variations are observed in data), and then learn (with another neural network called the parameter prediction network) how to map a feature's distributed representation (based on the feature's identity not its value) to the vector of parameters specific to that feature in the classifier neural network (the weights which link the value of the feature to each of the hidden units). This approach views the problem of producing the parameters associated with each feature as a multi-task learning problem. We show experimentally on a population stratification task of interest to medical studies that the proposed approach can significantly reduce both the number of parameters and the error rate of the classifier.
Recent work in the literature has shown experimentally that one can use the lower layers of a trained convolutional neural network (CNN) to model natural textures. More interestingly, it has also been experimentally shown that only one layer with random filters can also model textures although with less variability. In this paper we ask the question as to why one layer CNNs with random filters are so effective in generating textures? We theoretically show that one layer convolutional architectures (without a non-linearity) paired with the an energy function used in previous literature, can in fact preserve and modulate frequency coefficients in a manner so that random weights and pretrained weights will generate the same type of images. Based on the results of this analysis we question whether similar properties hold in the case where one uses one convolution layer with a non-linearity. We show that in the case of ReLu non-linearity there are situations where only one input will give the minimum possible energy whereas in the case of no nonlinearity, there are always infinite solutions that will give the minimum possible energy. Thus we can show that in certain situations adding a ReLu non-linearity generates less variable images.
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