Recent demands for storing and querying big data have revealed various shortcomings of traditional relational database systems. This, in turn, has led to the emergence of a new kind of complementary nonrelational data store, named as NoSQL. This survey mainly aims at elucidating the design decisions of NoSQL stores with regard to the four nonorthogonal design principles of distributed database systems: data model, consistency model, data partitioning, and the CAP theorem. For each principle, its available strategies and corresponding features, strengths, and drawbacks are explained. Furthermore, various implementations of each strategy are exemplified and crystallized through a collection of representative academic and industrial NoSQL technologies. Finally, we disclose some existing challenges in developing effective NoSQL stores, which need attention of the research community, application designers, and architects.
Big Data Systems (BDSs) are an emerging class of scalable software technologies whereby massive amounts of heterogeneous data are gathered from multiple sources, managed, analyzed (in batch, stream or hybrid fashion), and served to end-users and external applications. Such systems pose specific challenges in all phases of software development lifecycle and might become very complex by evolving data, technologies, and target value over time. Consequently, many organizations and enterprises have found it difficult to adopt BDSs. In this article, we provide insight into three major activities of software engineering in the context of BDSs as well as the choices made to tackle them regarding state-of-the-art research and industry efforts. These activities include the engineering of requirements, designing and constructing software to meet the specified requirements, and software/data quality assurance. We also disclose some open challenges of developing effective BDSs, which need attention from both researchers and practitioners.
Streaming graph partitioning methods have recently gained attention due to their ability to scale to very large graphs with limited resources. However, many such methods do not consider workload and graph characteristics. This may degrade the performance of queries by increasing inter-node communication and computational load imbalance. Moreover, existing workload-aware methods cannot consistently provide good performance as they do not consider dynamic workloads that keep emerging in graph applications. We address these issues by proposing a novel workload-adaptive streaming partitioner named WASP, that aims to achieve low-latency and high-throughput online graph queries. As each workload typically contains frequent query patterns, WASP exploits the existing workload to capture active vertices and edges which are frequently visited and traversed, respectively. This information is used to heuristically improve the quality of partitions either by avoiding the concentration of active vertices in a few partitions proportional to their visit frequencies or by reducing the probability of the cut of active edges proportional to their traversal frequencies. In order to assess the impact of WASP on a graph store and to show how easily the approach can be plugged on top of the system, we exploit it in a distributed graph-based RDF store. Our experiments over three synthetic and real-world graph datasets and the corresponding static and dynamic query workloads show that WASP achieves a better query performance against state-of-the-art graph partitioners, especially in dynamic query workloads.
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