<p>The energy efficiency of residential buildings is a central issue in the widely discussed energy transition. This study investigates which factors influence homeowners´ decisions regarding the energy efficiency standard of their houses. Homeowners who built or renovated their houses between 2008 and 2013 participated in a questionnaire survey in two Austrian “energy regions” within the federal states of Styria and Burgenland. In the majority (66%) of cases, homeowners chose the low-energy house standard B (≤ 50kWh/m<sup>2</sup>a) for their building or renovation projects, followed by the conventional standard C (≤ 100kWh/m<sup>2</sup>a) (21%). Only 13% realized ultra-low-energy, passive or plus-energy houses with a higher energy efficiency standard (A (≤ 25kWh/m<sup>2</sup>a), A+ (≤ 15kWh/m<sup>2</sup>a), or A++ (≤ 10kWh/m<sup>2</sup>a)). Expert recommendations on energy standards showed the highest correlation with the selected standards, and on average, new building projects realized better energy efficiency standards than did renovations. Further variables that were significantly related to the realized standards included homeowners’ attitudes and knowledge about building energy efficiency standards and the age of the respondents. Although the homeowners who were surveyed were initially satisfied with the selected energy efficiency standard, many now indicate a preference to implement significantly higher energy efficiency standards than those achieved in their project. Further, they would recommend even significantly higher energy efficiency standards to friends than the standards preferred for their own house. These findings suggest that current preferences and communication in social networks promote higher future energy efficiency standards.</p>
A comparison of the characteristics and challenges in the software/games industry in Munich and Leipzig Abstract: The increasing acceptance of creative industries as a sphere of socio-economic activity gives rise to the question how this sector can be promoted appropriately. This paper comprises a theoretical discussion and an empirical analysis of different modes of governance at two contrasting locations in Germany, taking the example of the software/games industry sector. Specifically, we shall look both at formal and informal mechanisms of coordination. We explore to what extent the existing political-administrative support structures at the two selected locations are adapted appropriately to the internal organisation and the special characteristics of these sectors. Our results point to the difficulties in designing market-specific and location-specific strategies aimed at different environments. Finally, this paper aims to contribute to the understanding of how traditional political institutions can further adapt to the demand for more flexible governance, such as is needed by the creative industries.
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