This is the first controlled quantitative analysis on the visual distraction effects of audiovisual route guidance in simulated, but ecologically realistic driving scenarios with dynamic maneuvers and self-controlled speed (N = 24). The audiovisual route guidance system under testing passed the set verification criteria, which was based on drivers' preferred occlusion distances on the test routes. There were no significant effects of an upcoming maneuver instruction location (up, down) on the in-car display on any metric or on the experienced workload. The drivers' median occlusion distances correlated significantly with median incar glance distances. There was no correlation between drivers' median occlusion distance and intolerance of uncertainty but significant inverse correlations between occlusion distances and age as well as driving experience were found. The findings suggest that the visual distraction effects of audiovisual route guidance are low and provide general support for the proposed testing method.
We tested a commercial in-car navigation system prototype against the NHTSA criteria for acceptance testing of in-vehicle electronic devices, in order to see what types of in-car tasks fail the acceptance test and why. In addition, we studied the visual demands of the driving scenario recommended by NHTSA for task acceptance testing. In the light of the results, NHTSA guidelines and acceptance criteria need to be further developed. In particular visual demands of the driving scenario and for different simulators need to be standardized in order to enable fair testing and comparable test results. We suggest the visual occlusion method for finding a driving scenario that corresponds better with real-life driving in visual demands as well as for standardizing the visual demands of the scenario when applied to different driving simulators. Furthermore, the acceptance criteria need to be reevaluated. Especially the TEORT limit's applicability to a variety of test tasks needs to be validated and exceptions for certain task types considered. The utility of the average glance duration criterion should be reconsidered.
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