This article reports on the authors' experience as they participated in a business competition involving a computerized business game. The article first describes the simulation used in the competition. Second, the members of the team and their varying levels of participation are described along with the nature of the decision process. Third, the strategy adopted and some of the specific decisions made are described. The article concludes with some observations concerning why the approaches that were adopted worked.
This article presents a scale, the Systemic Thinking Inventory for Business (STIB), which measures the systemic thinking of business learners. Based on literature related to cognitive styles, three dimensions of systemic thinking were identified – Divergent Thinking, Connected Thinking, and Creative Thinking. The scale's validity and reliability were assessed through an exploratory factor analysis of a 25-item instrument after which a confirmatory factor analysis of 12 items emerged that supports a three-dimensional structure. Scale validity and reliability along with convergent validity and discriminant validity were statistically significant with additional analysis on a holdout sample strengthening the support for using STIB to measure systemic thinking.
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