We develop powerful and general techniques to mechanically verify realistic programs that manipulate heaprepresented graphs. These graphs can exhibit well-known organization principles, such as being a directed acyclic graph or a disjoint-forest; alternatively, these graphs can be totally unstructured. The common thread for such structures is that they exhibit deep intrinsic sharing and can be expressed using the language of graph theory. We construct a modular and general setup for reasoning about abstract mathematical graphs and use separation logic to define how such abstract graphs are represented concretely in the heap. We develop a Localize rule that enables modular reasoning about such programs, and show how this rule can support existential quantifiers in postconditions and smoothly handle modified program variables. We demonstrate the generality and power of our techniques by integrating them into the Verified Software Toolchain and certifying the correctness of seven graph-manipulating programs written in CompCert C, including a 400-line generational garbage collector for the CertiCoq project. While doing so, we identify two places where the semantics of C is too weak to define generational garbage collectors of the sort used in the OCaml runtime. Our proofs are entirely machine-checked in Coq.
We develop machine-checked verifications of the full functional correctness of C implementations of the eponymous graph algorithms of Dijkstra, Kruskal, and Prim. We extend Wang et al.’s CertiGraph platform to reason about labels on edges, undirected graphs, and common spatial representations of edge-labeled graphs such as adjacency matrices and edge lists. We certify binary heaps, including Floyd’s bottom-up heap construction, heapsort, and increase/decrease priority.Our verifications uncover subtle overflows implicit in standard textbook code, including a nontrivial bound on edge weights necessary to execute Dijkstra’s algorithm; we show that the intuitive guess fails and provide a workable refinement. We observe that the common notion that Prim’s algorithm requires a connected graph is wrong: we verify that a standard textbook implementation of Prim’s algorithm can compute minimum spanning forests without finding components first. Our verification of Kruskal’s algorithm reasons about two graphs simultaneously: the undirected graph undergoing MSF construction, and the directed graph representing the forest inside union-find. Our binary heap verification exposes precise bounds for the heap to operate correctly, avoids a subtle overflow error, and shows how to recycle keys to avoid overflow.
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