Traditional education, particularly at a university level is not necessarily very engaging. Educational escape rooms are a recent game based learning approach which combines team based problem solving with a story-line and cryptic clues. In this paper, we apply the concept of educational escape rooms to the telecommunications engineering classroom by creating a series of two separate scenarios, each containing three puzzles. Our evaluation is based on survey results from telecommunication experts which suggest that this will be an engaging and challenging tool for teaching telecommunications engineering. Although educational escape rooms are rapidly being deployed in education, these are the first educational escape rooms that specifically addresses the field of telecommunications engineering.
In this paper, we perform an in-depth analysis of a large corpus of PDF maldocs to identify the key set of significantly important features and help in maldoc detection. Existing industry-based tools for the detection are inefficient and cannot prevent PDF maldocs because they are generic and depend primarily on a signature-based approach. Besides, several other methods developed by academics suffer heavily from reduced effectiveness. The feature-set using machine learning classifiers is prone to various known attacks, such as mimicry and parser confusion. Also, we discover that increasingly more malicious files i) contain evasive and obfuscated JavaScript code, ii) include hidden contents (mostly outside the objects), iii) have a corrupted document structure, and iv) usually contain short JavaScript code blocks. We utilise maldoc attacks’ evolution over a decade to highlight the essential features (e.g., concept drifts) that impact detectors and classifiers.
Traditional education, particularly at a university level isn’t necessarily very engaging1 or strong at building teamwork skills. Educational escape rooms are a recent game based learning2 approach which combines team based problem solving with a story-line and cryptic clues. In this3 paper we apply the concept of educational escape rooms to the telecommunications engineering4 classroombycreatingaseriesoftwoseparatescenarios,eachcontainingthreepuzzles. Ourevaluation5 is based on beta tester survey results which suggest that this will be an engaging and challenging6 tool for teaching telecommunications engineering. Although educational escape rooms are rapidly7 being deployed in education, these are the first educational escape rooms that specifically addresses8 the field of telecommunications engineering.
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