In today's programmable blockchains, smart contracts are limited to being deterministic and non-probabilistic. This lack of randomness is a consequential limitation, given that a wide variety of real-world financial contracts, such as casino games and lotteries, depend entirely on randomness. As a result, several ad-hoc random number generation approaches have been developed to be used in smart contracts. These include ideas such as using an oracle or relying on the block hash. However, these approaches are manipulatable, i.e. their output can be tampered with by parties who might not be neutral, such as the owner of the oracle or the miners.We propose a novel game-theoretic approach for generating provably unmanipulatable pseudorandom numbers on the blockchain. Our approach allows smart contracts to access a trustworthy source of randomness that does not rely on potentially compromised miners or oracles, hence enabling the creation of a new generation of smart contracts that are not limited to being non-probabilistic and can be drawn from the much more general class of probabilistic programs.
This paper considers a natural generalization of the online list access problem in the paid exchange model, where additionally there can be precedence constraints ("dependencies") among the nodes in the list. For example, this generalization is motivated by applications in the context of packet classification. Our main contributions are constant-competitive deterministic and randomized online algorithms, designed around a procedure Move-Recursively-Forward, a generalization of Move-To-Front tailored to handle node dependencies. Parts of the analysis build upon ideas of the classic online algorithms Move-To-Front and BIT, and address the challenges of the extended model. We further discuss the challenges related to insertions and deletions.
We consider the fundamental problem of designing a self-adjusting tree, which efficiently and locally adapts itself towards the demand it serves (namely accesses to the items stored by the tree nodes), striking a balance between the benefits of such adjustments (enabling faster access) and their costs (reconfigurations). This problem finds applications, among others, in the context of emerging demand-aware and reconfigurable datacenter networks and features connections to self-adjusting data structures. Our main contribution is SeedTree, a dynamically optimal self-adjusting tree which supports local (i.e., greedy) routing, which is particularly attractive under highly dynamic demands. SeedTree relies on an innovative approach which defines a set of unique paths based on randomized item addresses, and uses a small constant number of items per node. We complement our analytical results by showing the benefits of SeedTree empirically, evaluating it on various synthetic and real-world communication traces.
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