Mathematics learning in class II Elementary School 2 Singaparna there are detention in learning material concept of place number values. Detention is when the teacher teaches the value of the concept of place numbers, students do not understand the material so that the teacher must explain repeatedly to students who have learning difficulties. The average value of students from 32 people is reaching 75,75, and teacher experience detention and limitations in making learning media truly suitable and in accordance with the material to be taught. This time teacher in teaching the material only use learning media by using objects in the environment. There is an active student response in learning, some are still not active because they do not understand even when learning using media. The problem if not resolved as soon as possible will have an impact on student learning achievement and hamper the subsequent learning material as in addition and subtraction operation material. By developing learning media that are interesting for students, can make students become more active, and fun in learning. Kite number learning media can also help students to more easily understand the material concepts of place number values. This study aims to develop and test effectiveness kite number learning media help adobe flash cs6 on the concept of place number values in Elementary School 2 Singaparna. The research method used is the development method with research design development or R&D (Research and Development). This research was carried out in Elementary School 2 Singaparna Sub-District Singaparna Districts Tasikmalaya in class II students as many as 32 people. The data analysis technique used in this study is qualitative and quantitative data analysis techniques. Data collection techniques in this study used questionnaire and pretest-posttest. Quantitative data analysis techniques use descriptive statistics. Development results kite number learning media help adobe flash cs6 on the concept of place number values already meet valid criteria. The results of the material expert validation reached a validity level of 4,66 with a very good category. The results of the media expert validation reached a validity level of 4,73 with a very good category. The results of teacher expert validation reached a validity level of 4,83 with a very good category. Product trials, which include one-on-one trails, get an average score of 4,8 with a very good category and small group trials got an average score of 4,65 with a very good category. The results of a large group trial in the application of learning in class, the results of the pretest students get a value of 59,44 and the posttest results get a value of 86,48. Based on the results of the analysis using paired sampel t-test statistics to produce tcount 18,417 and ttable 2,056 which mean tcount > ttable, So it can be concluded that there are significant differences between before and after using the kite number learning media help adobe flash cs6 on the concept of place number values in Elementary School 2 Singaparna.
Skill Competency Test (UKK-Uji Kompetensi Keahlian) is one educational programme in Vocational High School to assess student's competency and skill as with the skill competency. Competency and skill students can be influenced by many factors. These can come from industrial work practice in DU/DI, a students creativity, and academic skill from learning activity in shcool. The study aims to reveral the contribution of several factor that affect to the outcome of skill competency in Vocational High School. Among factors that have been selected to be investigated is the industrial work practice in DU/DI, a students creativity, and cademic skill from learning activity in shcool. This study uses a quantitative approach. The research population was students at 12 th Grade of Computer and Network Technology Skill Package in Vocational High School of Tulungagung Regency for 293 students, is Vocational High School 1 Boyolangu, Vocational High School 1 Rejotangan, Vocational High School Sore Tulungagung, Vocational High School Veteran Tulungagung. Sample taking technique in this research used proportional random sampling. The research sample was 169 students. Data collection of this study is using instrumen test for academic skill, questionnaire for creativity and documentation for industrial work practice performance and outcome of skill competency. Data analysis is using descriptive analysis and path analysis with SPSS for windows on significant 0, 05. The results of this study: (1) there is a significant contribution between industrial work practice to the academic skill was 0,09(9%); (2) there is a significant contribution between creativity to the academic skill was 0,003(3%); (3) there is a significant contribution between industrial work practice to the outcome of skill competency was 0,025(2,5%); (4) there is a significant contribution between creativity to the outcome of skill competency was 0,002(2%); and (5) there is a significant contribution between academic skill to the outcome of skill competency was 0,003(3%). The conclution of this research is outcome of skill competency can be affected from industrial work practice, creativity and academis skill.
In language coaching and gaining knowledge of, we've got loads to select from the sector of generation: audio, TV, CD Rom, Computers, C.A.L.L., the Internet, Electronic Dictionary, Email, Blogs and Audio Cassettes, Power Point, Videos, DVD’s or VCD’s. Technology has modified the dynamics of diverse industries, and has additionally encouraged the the manner human beings engage and paintings withinside the society. This speedy growing and improvement of statistics era has supplied a higher sample to discover the brand new coaching version. As a end result era performs a totally vital position in English coaching. Using multimedia to create a context to train English has its particular advantages. The instructors can have interaction the freshmen to grow to be professional at English Language through the usage of the revolutionary ELT strategies like English songs, movie, clippings, dramatics, advertisements, sports activities commentaries and plenty of extra. This paper stresses at the want to make English language training smooth and exciting thru revolutionary ELT techniquesby using a scope review study methodology, which is a literature review process between new theories and ideas, so this paper talk about definition and development of technology, use of generation in coaching English, the boom of elt via generation, and advantages of the use of generation in the classroom.
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