Based on our research questions, some of the digital databases were scrutinized for the required papers; PubMed, Science Direct, Web of Science and Scopus were all included more research regarding the more overlooked areas, and it will conclude with several suggestions for the future infectious disease researches.
Learning is not limited to a certain age group or a formal study environment. However, the first eight years, and particularly the first three years, are most important, as the effects of the care and attention provided to the child during this period will continue throughout his or her life. A child’s early learning processes develop their educational abilities and skills, and fosters their academic achievements.Preschool can be very benefit to development and learning for children, but there are differences between countries in this area. It can reduce the repetition in the classroom and can raise achievement scores for students through the preschool programs of high quality (Jacobson and Linda 2008). There are many applications in the Middle East that teach kids, but there is didn't link between the vowels of the Arabic alphabet characters and verbally voice for each character and training to select correct format of Arabic alphabet like (fatha, dama and kasra). This study aims to develop an educational application for children from the ages of 3 to 5 to help them improve their skills and abilities. The application will also prepare them for school by teaching them the Arabic letters, pronunciation and the short vowels (fatha, dama and kasra). The application also aims to help children communicate and interact more effectively with their external environment by employing several theories about learning skills, such as Piaget’s Theory of Cognitive Development, Edger Dale’s Cone of Learning and Bloom's Taxonomy of Cognitive Goals. The application will focus on the first three levels of Bloom's Taxonomy Pyramid which are ‘Remember’, ‘Understand’ and ‘Apply’. Furthermore, the application will be designed to aid children with their Arabic pronunciation, and aural and oral skills, and train and educate them in preparation for attending school. The expected result is that it will be considerably better than educational books for children’s education. Combining education and play in e-learning applications is an important way to attract children.
The student learning process using real-life contextualization and soft skills are the factors that every student should acquire after completing a Software Engineering course. Problem-based learning (PBL) that promotes learning by doing is used to be implemented in the Software Engineering course in order to solve these issues. A study is conducted with the intention to investigate the introduction of implementing PBL in the Software Engineering course at the Faculty of Computer Science and Engineering, University of Jeddah. Thus, this paper aims to report the findings of introducing PBL to stimulate students' learning and skills. The PBL was implemented in the Software Engineering course as an ongoing teaching method for Fall Semester 2019/2020, and after completing this course, a set of the questionnaire is distributed to all students to get their perceptions of using PBL. The results indicated that PBL stimulates the students' learning by allowing them to be responsible for their learning, become self-directed learners and given the students the ability to be responsible for their own learning in a simulated environment, working with fellow students to achieve an outcome. These results are comparable with previous works on PBL in the Software Engineering course, and PBL has been emphasized as a new teaching paradigm in an ongoing review of software engineering undergraduate program by IEEE/ACM. Therefore, the result of this study is significant as it highlights the positive conclusion of PBL, and this led to the theoretical of Software Engineering education in reducing the gap between theory and practice in curriculum development.
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