Commission V, WG V/2 KEY WORDS: visibility -point cloud -voxel -HPR -line tracing -z buffering ABSTRACT:The ongoing development of advanced techniques in photogrammetry, computer vision (CV), robotics and laser scanning to efficiently acquire three dimensional geometric data offer new possibilities for many applications. The output of these techniques in the digital form is often a sparse or dense point cloud describing the 3D shape of an object. Viewing these point clouds in a computerized digital environment holds a difficulty in displaying the visible points of the object from a given viewpoint rather than the hidden points. This visibility problem is a major computer graphics topic and has been solved previously by using different mathematical techniques. However, to our knowledge, there is no study of presenting the different visibility analysis methods of point clouds from a photogrammetric viewpoint. The visibility approaches, which are surface based or voxel based, and the hidden point removal (HPR) will be presented. Three different problems in close range photogrammetry are presented: camera network design, guidance with synthetic images and the gap detection in a point cloud. The latter one introduces also a new concept of gap classification. Every problem utilizes a different visibility technique to show the valuable effect of visibility analysis on the final solution.
3D modeling of cultural heritage objects like artifacts, statues and buildings is nowadays an important tool for virtual museums, preservation and restoration. In this paper, we introduce a method to automatically design a minimal imaging network for the 3D modeling of cultural heritage objects. This becomes important for reducing the image capture time and processing when documenting large and complex sites. Moreover, such a minimal camera network design is desirable for imaging non-digitally documented artifacts in museums and other archeological sites to avoid disturbing the visitors for a long time and/or moving delicate precious objects to complete the documentation task. The developed method is tested on the Iraqi famous statue “Lamassu”. Lamassu is a human-headed winged bull of over 4.25 m in height from the era of Ashurnasirpal II (883–859 BC). Close-range photogrammetry is used for the 3D modeling task where a dense ordered imaging network of 45 high resolution images were captured around Lamassu with an object sample distance of 1 mm. These images constitute a dense network and the aim of our study was to apply our method to reduce the number of images for the 3D modeling and at the same time preserve pre-defined point accuracy. Temporary control points were fixed evenly on the body of Lamassu and measured by using a total station for the external validation and scaling purpose. Two network filtering methods are implemented and three different software packages are used to investigate the efficiency of the image orientation and modeling of the statue in the filtered (reduced) image networks. Internal and external validation results prove that minimal image networks can provide highly accurate records and efficiency in terms of visualization, completeness, processing time (>60% reduction) and the final accuracy of 1 mm.
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