Mean field games formalize dynamic games with a continuum of players and explicit interaction where the players can have heterogeneous states. As they additionally yield approximate equilibria of corresponding N -player games, they are of great interest for socio-economic applications. However, most techniques used for mean field games rely on assumptions that imply that for each population distribution there is a unique optimizer of the Hamiltonian. For finite action spaces, this will only hold for trivial models. Thus, the techniques used so far are not applicable. We propose a model with finite state and action space, where the dynamics are given by a time-inhomogeneous Markov chain that might depend on the current population distribution. We show existence of stationary mean field equilibria in mixed strategies under mild assumptions and propose techniques to compute all these equilibria. More precisely, our results allow -given that the generators are irreducible -to characterize the set of stationary mean field equilibria as the set of all fixed points of a map completely characterized by the transition rates and rewards for deterministic strategies. Additionally, we propose several partial results for the case of non-irreducible generators and we demonstrate the presented techniques on two examples.
We discuss a class of explicitly solvable mean field control problems/games with a clear economic interpretation. More precisely, we consider long term average impulse control problems with underlying general one-dimensional diffusion processes motivated by optimal harvesting problems in natural resource management. We extend the classical stochastic Faustmann models by allowing the prices to depend on the wood supply on the market using a mean field structure. In a competitive market model, we prove that, under natural conditions, there exists an equilibrium strategy of threshold-type and furthermore characterize the threshold explicitly. If the agents cooperate with each other, we are faced with the mean field control problem. Using a Lagrange-type argument, we prove that the optimizer of this non-standard impulse control problem is of threshold-type as well and characterize the optimal threshold. Furthermore, we compare the solutions and illustrate the findings in an example.
We present a new axiomatization of the classical discounted expected utility model, which is primarily used as a decision model for consumption streams under risk. This new axiomatization characterizes discounted expected utility as a model that satisfies natural extensions of standard axioms as in the one-period case and two additional axioms. The first axiom is a weak form of time separability. It only requires that the choice between certain constant consumption streams and lotteries should be made by just taking into account the time periods where the consumption is different. The second axiom, the time–probability equivalence, requires that risk and time preferences basically work in the same way. Moreover, we prove that preferences satisfying the natural extensions of the standard axioms as well as the first axiom can be represented in a simple form relying on three functions linked to the risk or time preferences in simple situations. Finally, we illustrate that several examples that are not fully time separable satisfy all our axioms except for the time–probability equivalence.
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