Abstract-Most tactile displays currently built rely on pin-based arrays. However, this kind of tactile device is not always appropriate when we need to give the illusion of finely textured surfaces. In this paper, we describe the squeeze film effect between a plate and a finger, and we use this effect to design an ultrasonic tactile plate. The plate is actuated by piezoelectric ceramics. Ultrasonic vibrations are thus produced and are capable of generating the squeeze film effect. This enables us to simulate variable friction on the surface of the plate. In order to identify the squeeze film phenomenon, this study considers the case where a finger, with a planar bottom surface and with epidermal ridges, is placed on a rapidly vibrating plate. The overpressure is calculated and the result enables us to assess the relative coefficient of friction as a function of the vibration amplitude of the plate. Based on this principle, and using both analytic and FE method studies, and given ergonomic and stimulation (squeeze film) requirements, we show that it is possible to design a tactile plate which is capable of giving programmable tactile sensations. We conclude by comparing the results obtained from our simulations with experimental results.
Ultrasonic vibration is employed to modify the friction of a finger pad in way that induces haptic sensations. A combination of intermittent contact and squeeze film levitation has been previously proposed as the most probable mechanism. In this paper, in order to understand the underlying principles that govern friction modulation by intermittent contact, numerical models based on finite element (FE) analysis and also a spring-Coulombic slider are developed. The physical input parameters for the FE model are optimized by measuring the contact phase shift between a finger pad and a vibrating plate. The spring-slider model assists in the interpretation of the FE model and leads to the identification of a dimensionless group that allows the calculated coefficient of friction to be approximately superimposed onto an exponential function of the dimensionless group. Thus, it is possible to rationalize the computed relative reduction in friction being (i) dependent on the vibrational amplitude, frequency, and the intrinsic coefficient of friction of the device, and the reciprocal of the exploration velocity, and (ii) independent of the applied normal force, and the shear and extensional elastic moduli of the finger skin provided that intermittent contact is sufficiently well developed. Experimental validation of the modelling using real and artificial fingertips will be reported in part 2 of this work, which supports the current modelling.
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