This work introduces a wearable system to provide situational awareness for blind and visually impaired people. The system includes a camera, an embedded computer and a haptic device to provide feedback when an obstacle is detected. The system uses techniques from computer vision and motion planning to (1) identify walkable space; (2) plan step-by-step a safe motion trajectory in the space, and (3) recognize and locate certain types of objects, for example the location of an empty chair. These descriptions are communicated to the person wearing the device through vibrations. We present results from user studies with low- and high-level tasks, including walking through a maze without collisions, locating a chair, and walking through a crowded environment while avoiding peopl
This paper presents ALVU (Array of Lidars and Vibrotactile Units), a contactless, intuitive, hands-free, and discreet wearable device that allows visually impaired users to detect low- and high-hanging obstacles, as well as physical boundaries in their immediate environment. The solution allows for safe local navigation in both confined and open spaces by enabling the user to distinguish free space from obstacles. The device presented is composed of two parts: a sensor belt and a haptic strap. The sensor belt is an array of time-of-flight distance sensors worn around the front of a user's waist, and the pulses of infrared light provide reliable and accurate measurements of the distances between the user and surrounding obstacles or surfaces. The haptic strap communicates the measured distances through an array of vibratory motors worn around the user's upper abdomen, providing haptic feedback. The linear vibration motors are combined with a point-loaded pretensioned applicator to transmit isolated vibrations to the user. We validated the device's capability in an extensive user study entailing 162 trials with 12 blind users. Users wearing the device successfully walked through hallways, avoided obstacles, and detected staircases.
This paper introduces a new method for end-toend training of deep neural networks (DNNs) and evaluates it in the context of autonomous driving. DNN training has been shown to result in high accuracy for perception to action learning given sufficient training data. However, the trained models may fail without warning in situations with insufficient or biased training data. In this paper, we propose and evaluate a novel architecture for self-supervised learning of latent variables to detect the insufficiently trained situations. Our method also addresses training data imbalance, by learning a set of underlying latent variables that characterize the training data and evaluate potential biases. We show how these latent distributions can be leveraged to adapt and accelerate the training pipeline by training on only a fraction of the total dataset. We evaluate our approach on a challenging dataset for driving. The data is collected from a full-scale autonomous vehicle. Our method provides qualitative explanation for the latent variables learned in the model. Finally, we show how our model can be additionally trained as an end-to-end controller, directly outputting a steering control command for an autonomous vehicle. Toyota Research Institute (TRI) provided funds to assist the authors with their research but this article solely reflects the opinions and conclusions of its authors and not TRI or any other Toyota entity. We gratefully acknowledge the support of NVIDIA Corporation with the donation of the Volta V100 GPU used for this research.
Abstract-The agility and ease of control make a quadrotor aircraft an attractive platform for studying swarm behavior, modeling, and control. The energetics of sustained flight for small aircraft, however, limit typical applications to only a few minutes. Adding payloads -and the mechanisms used to manipulate them -reduces this flight time even further. In this paper we present the flying monkey, a novel robot platform having three main capabilities: walking, grasping, and flight. This new robotic platform merges one of the world's smallest quadrotor aircraft with a lightweight, single-degree-of-freedom walking mechanism and an SMA-actuated gripper to enable all three functions in a 30 g package. The main goal and key contribution of this paper is to design and prototype the flying monkey that has increased mission life and capabilities through the combination of the functionalities of legged and aerial robots.
The multi-robot path planning problem has been extensively studied for the cases of flying and driving vehicles. However, path planning for the case of vehicles that can both fly and drive has not yet been considered. Driving robots, while stable and energy efficient, are limited to mostly flat terrain. Quadcopters, on the other hand, are agile and highly mobile but have low energy efficiency and limited battery life. Combining a quadcopter with a driving mechanism presents a path planning challenge by enabling the selection of paths based off of both time and energy consumption. In this paper, we introduce a framework for multi-robot path planning for a swarm of flyingand-driving vehicles. By putting a lightweight driving platform on a quadcopter, we create a robust vehicle with an energy efficient driving mode and an agile flight mode. We extend two algorithms, priority planning with Safe Interval Path Planning and a multi-commodity network flow ILP, to accommodate multimodal locomotion, and we show that these algorithms can indeed plan collision-free paths for flying-and-driving vehicles on 3D graphs. Finally, we demonstrate that our system is able to plan paths and control the motions of 8 of our vehicles in a miniature town.
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