We propose a single-shot approach for simultaneously detecting an object in an RGB image and predicting its 6D pose without requiring multiple stages or having to examine multiple hypotheses. Unlike a recently proposed single-shot technique for this task [11] that only predicts an approximate 6D pose that must then be refined, ours is accurate enough not to require additional post-processing. As a result, it is much faster -50 fps on a Titan X (Pascal) GPU -and more suitable for real-time processing. The key component of our method is a new CNN architecture inspired by [28,29] that directly predicts the 2D image locations of the projected vertices of the object's 3D bounding box. The object's 6D pose is then estimated using a PnP algorithm.For single object and multiple object pose estimation on the LINEMOD and OCCLUSION datasets, our approach substantially outperforms other recent CNN-based approaches [11,26] when they are all used without postprocessing. During post-processing, a pose refinement step can be used to boost the accuracy of these two methods, but at 10 fps or less, they are much slower than our method.
We propose an efficient approach to exploiting motion information from consecutive frames of a video sequence to recover the 3D pose of people. Previous approaches typically compute candidate poses in individual frames and then link them in a post-processing step to resolve ambiguities. By contrast, we directly regress from a spatio-temporal volume of bounding boxes to a 3D pose in the central frame.We further show that, for this approach to achieve its full potential, it is essential to compensate for the motion in consecutive frames so that the subject remains centered. This then allows us to effectively overcome ambiguities and improve upon the state-of-the-art by a large margin on the Human3.6m, HumanEva, and KTH Multiview Football 3D human pose estimation benchmarks.
Most recent approaches to monocular 3D human pose estimation rely on Deep Learning. They typically involve regressing from an image to either 3D joint coordinates directly or 2D joint locations from which 3D coordinates are inferred. Both approaches have their strengths and weaknesses and we therefore propose a novel architecture designed to deliver the best of both worlds by performing both simultaneously and fusing the information along the way. At the heart of our framework is a trainable fusion scheme that learns how to fuse the information optimally instead of being hand-designed. This yields significant improvements upon the state-of-the-art on standard 3D human pose estimation benchmarks.
Most recent approaches to monocular 3D pose estimation rely on Deep Learning. They either train a Convolutional Neural Network to directly regress from image to 3D pose [3], which ignores the dependencies between human joints, or model these dependencies via a max-margin structured learning framework [4], which involves a high computational cost at inference time. In this paper, we introduce a Deep Learning regression architecture for structured prediction of 3D pose from monocular images that relies on an overcomplete auto-encoder to learn a high-dimensional latent pose representation and account for joint dependencies.
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