New virtual reality (VR) applications for education appear frequently in the marketplace but rarely contain explicit pedagogies. The research objective of this study was to identify and categorize principles and practices of pedagogy that are evident but not articulated in selected VR applications for education. Analysis of public content for the VR applications showed most were experiential while others were categorized as discovery learning, constructivism, situated cognition, direct instruction, or unclassified approaches. Educators and VR designers could use explicit pedagogical frameworks to support faculty development, construct extended, and congruent curricular options that stimulate reflections, build insights, and insure innovative and measurable outcomes.
In the 21st century, easy access to visually rich, immersive, student-centered, virtual applications could augment or replace text-based learning. However, the new developments are offset by the lack of insight into pedagogies needed to guide educators through a visual learning environment. The purpose of this directed content analysis was to provide an awareness about opportunities for learning cognitive and creative thinking skills in virtual applications. Analysis showed opportunities to develop one or more skills in 34 selected virtual educational apps. Educators in many subjects could apply insights from the conclusions and recommendations for using virtual applications within established curricula.
New virtual reality (VR) educational applications are available in the electronic marketplace almost daily but seldom include pedagogies, materials, recommendations, or insights for adapting or implementing the applications into existing curriculums. Educators need to understand the pedagogical orientations of VR applications to prepare, apply, assess, and evaluate a potentially productive practice that distinguishes and supports different strategies and optimizes student-centered learning. VR educational applications are most frequently built on student-centered models including direct instruction, experiential, discovery, situated cognition, and constructivism pedagogies.
The challenges teachers face with virtual learning existed previously but were heightened by the quick move from in-person to virtual learning caused by the pandemic. Researchers have investigated virtual learning for students with disabilities and have made recommendations including supplemental online resources for individualization and incorporating what we know works for students with disabilities, such as explicit instruction and assistive technology. Another recommendation for virtual learning, and the focus of this article, is the use of scaffolding. Since we know scaffolding is a high-leverage practice for students with disabilities, we can take what we know about scaffolding in face-to-face instruction and transform it to work in virtual settings. This article offers vignettes of a science classroom as two teachers plan for scaffolded instruction to support reading, which is critical in science learning.
The importance of text complexity has gained recognition since the Common Core State Standards (CCSS-ELA) were developed. The Linking Science and Literacy for All Learners (LS&L4AL) program uses multimodal STEM text sets to link reading grade-band complex texts with Next Generation Science Standards (NGSS) sense-making. We define a multimodal STEM text set as a coherent collection of resources pertaining to an anchor phenomenon and line of inquiry that support learners’ acquiring the disciplinary literacy skills and sense-making called for by the NGSS and CCSS-ELA shared practices. The anchor phenomenon and line of inquiry are determined by the anchor text—a rich, complex grade-band level text about natural phenomena with research-generated data from recent STEM primary literature. In this study, we report on a qualitative analysis of how English language arts, special education, and science middle school teachers ( N=11) scaffolded instruction to support students, including students with learning disabilities, in reading complex STEM texts to develop sense-making of scientific phenomena.
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