New generations are increasingly becoming more familiar with consuming audio-visual material through online platforms. Consequently, learning through IT-based tools is becoming more and more common. Nowadays, learning platforms (e.g., edX or W3Schools) or content platforms (e.g., YouTube) containing vast amounts of courses and video tutorials are becoming increasingly popular among students. The main advantage of online learning is that students can access the content from anywhere and whenever they want, being able to revisit the content to review concepts and improve their level of knowledge. In this way, learning based on a deep approach and self-learning is promoted since students are the ones who regulate their learning process by deciding how much time to dedicate and when to do it. Appropriately using this type of resource can become a very effective tool applied to a flipped classroom model.In the flipped classroom model, students are active learners since they are in charge of developing the lesson material both in class and at home. In this type of learning, the teacher assumes the role of guide assisting during the learning process. A standard methodology in this flipped classroom model consists of students preparing different parts of the course content and then explaining those parts to their classmates. In this way, students develop a sense of responsibility toward the rest of their classmates, creating an environment where they can recognise their shortcomings and take control of their learning to teach others. In addition, the acquisition of transversal communication skills is encouraged.With all this in mind, in this article, we describe a case study we are currently carrying out with students enrolled in the programming course at the Universitat Politècnica de València. Our proposal combines the flipped classroom model with access to online resources. In this first approach, we have proposed that the students record a video explaining a part of the lesson or how to solve at least two exercises step by step. The explanation must be done as if they were content creators, and their audience were beginner programmers. The students will upload the videos to a private YouTube channel that will only be accessible to their classmates. In the classroom, the teacher will encourage students to share their stories and experiences while learning, editing, and recording the videos. This proposal's main objective is to promote students' engagement in the learning process and offer them learning alternatives through online content with a closer language that they can access whenever they need it. To motivate participation, students and teachers will choose the three best videos from all the videos. The three winners will receive extra points in the evaluation of the course.
We are currently assisting a social paradigm change motivated by the incorporation, more and more accelerated, of new information technologies (e.g., social networks or content platforms) in our day-today life. The increased availability of online resources in a universal, diverse, and permanent way is modifying how we consume online information and content. This is especially true when it comes to children and teenagers. New generations are increasingly adapting to immediacy and communication through information technologies. Therefore, it is necessary to evolve the educational paradigm to adapt it to this new social reality. Future learning strategies should consider the latest models of social communication, adapting them to achieve learning objectives from the perspective of constructive alignment and the acquisition or improvement of transversal competencies.In this sense, there are currently several technologies that can be incorporated into the classroom. One of the emerging technologies is the podcast. Usually used for entertainment (e.g., stories, books, or radio talks), the podcast is becoming a tool for massive online content distribution. There exist many advantages to using podcasting for an educative purpose, as the production cost (in terms of time) is lower than recording a video. From a content consumer perspective, the main advantage is that an audio-only approach can be used/consumed everywhere and more easily than video media. Some educational podcasts are available online but generally tend to focus on learning languages or history. Outside these specific topics, their use in technology subjects is still residual and mainly focuses on interviews or long expositions. Moreover, in current proposals, the teacher is the one who produces the podcast, and therefore it is a one-way communication model (from the teacher to the students).On the other hand, one of the teaching innovation models that is being increasingly used is the flipped classroom. In the flipped classroom, students are the main protagonists in their learning. They must prepare the theoretical parts on their own, and the teacher serves as a guide during this learning process.In this paper, we propose using the podcast in the flipped classroom model, turning the podcast into a bidirectional tool in which students are both producers and receivers of learning. The proposal consists of dividing the class into small groups of students (2-4). Each group will record a podcast episode on a different conceptual part of the lesson. Group members will have to coordinate and share the activities of recording and searching for content for the podcast. This will encourage transversal skills related to communication and social skills. These podcasts will then be shared with the rest of the groups so that everyone can have direct and permanent access to the different sections of the lesson. Creativity will also be encouraged, allowing students to add the music or sound effects they consider necessary to enhance the explanation.
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