We describe an open source workbench that offers advanced computer aided translation (CAT) functionality: post-editing machine translation (MT), interactive translation prediction (ITP), visualization of word alignment, extensive logging with replay mode, integration with eye trackers and e-pen.
CASMACAT is a modular, web-based translation workbench that offers advanced functionalities for computer-aided translation and the scientific study of human translation: automatic interaction with machine translation (MT) engines and translation memories (TM) to obtain raw translations or close TM matches for conventional post-editing; interactive translation prediction based on an MT engine's search graph, detailed recording and replay of edit actions and translator's gaze (the latter via eye-tracking), and the support of e-pen as an alternative input device.The system is open source sofware and interfaces with multiple MT systems.
Received: date / Accepted: date Abstract We conducted a field trial in computer-assisted professional translation to compare Interactive Translation Prediction (ITP) against conventional postediting (PE) of machine translation (MT) output. In contrast to the conventional PE set-up, where an MT system first produces a static translation hypothesis that is then edited by a professional translator (hence "post-editing"), ITP constantly updates the translation hypothesis in real time in response to user edits. Our study involved nine professional translators and four reviewers working with the webbased CasMaCat workbench. Various new interactive features aiming to assist the post-editor were also tested in this trial. Our results show that even with little training, ITP can be as productive as conventional PE in terms of the total time required to produce the final translation. Moreover, in the ITP setting translators require fewer key strokes to arrive at the final version of their translation.
Multilingual speakers are able to switch from one language to the other ("code-switch") between or within sentences. Because the underlying cognitive mechanisms are not well understood, in this study we use computational cognitive modeling to shed light on the process of code-switching. We employed the Bilingual Dual-path model, a Recurrent Neural Network of bilingual sentence production (Tsoukala et al., 2017) and simulated sentence production in simultaneous Spanish-English bilinguals. Our first goal was to investigate whether the model would code-switch without being exposed to code-switched training input. The model indeed produced codeswitches even without any exposure to such input and the patterns of code-switches are in line with earlier linguistic work (Poplack, 1980). The second goal of this study was to investigate an auxiliary phrase asymmetry that exists in Spanish-English code-switched production. Using this cognitive model, we examined a possible cause for this asymmetry. To our knowledge, this is the first computational cognitive model that aims to simulate code-switched sentence production.
Multilingual speakers are able to switch from one language to the other ("code-switch'') between or within sentences. Because the underlying cognitive mechanisms are not well understood, in this study we use computational cognitive modeling to shed light on the process of code-switching.We employed the Bilingual Dual-path model, a Recurrent Neural Network of bilingual sentence production Tsoukala et al. (2017) and simulated sentence production in simultaneous Spanish-English bilinguals. Our first goal was to investigate whether the model would code-switch without being exposed to code-switched training input.The model indeed produced code-switches even without any exposure to such input and the patterns of code-switches are in line with earlier linguistic work Poplack (1980). The second goal of this study was to investigate an auxiliary phrase asymmetry that exists in Spanish-English code-switched production. Using this cognitive model, we examined a possible cause for this asymmetry. To our knowledge, this is the first computational cognitive model that aims to simulate code-switched sentence production.
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