In order to create a satisfying experience with near‐eye displays, the content must be adapted to be legible on the display used. New displays are using subpixel arrangements that can limit the minimum resolvable feature size to something greater than with the conventional RGB stripe arrangement. We conducted an experiment to measure the minimum and preferred size of text in two virtual reality (VR) displays systems and find that the text size is display limited. We then measure several displays with different pixel arrangements to determine whether the subpixel arrangement could impact legibility. We propose several Fourier metrics that can be computed from the measured data to categorize the capability of the display and describe a framework for selecting the appropriate content from a set of discrete tiers.
We analyzed displays with alternate subpixel layouts to assess the effective detail size that they can reproduce. The measurements can then be used to classify the display to an appropriate XR system tier. Responsive application design can then tailor content for the best possible experience on each system tier.
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