We examined structural relationships between physical education students' social support and social self-esteem, depression, and happiness. Participants (N = 311) completed measures of perceived social support from parents, professors, and peers, and of the students' levels of depression, happiness, and self-esteem. Results showed that parents', professors', and peers' social support were significant antecedent variables that increased the students' self-esteem, that parents' and professors' social support were associated with lower depression, and that high self-esteem was associated with greater happiness and lower depression. The latter association, however, was not significant. Results indicated that social support and high self-esteem are useful resources that help college students live happy lives by promoting positive emotions.
Family types in Asian countries are rapidly changing as the society is changing. Thus, in this study, we analyzed and compared how the newly evolving family types (multicultural/dual-income) affect adolescents’ online game addiction, delinquency, and online gaming (eSports) participation motivation. Multiple regression analysis was performed to examine the causal relationships between the variables, and multivariate analysis of variance and analysis of variance were performed for comparative analyses. The results indicate that adolescents from dual-income families scored significantly higher on all factors related to juvenile delinquency and addiction factors (“salience”, “tolerance” and “withdrawal”). Additionally, adolescents from multicultural families revealed significantly higher scores on an addiction factor, “mood modification”. Lastly, adolescents in dual-income families were motivated to play online games to pass the time, and adolescents in multicultural families play online games to engage in social interaction. Results of this study may provide the answers required to help address societal issues related to adolescents in a changing society.
The advanced technology of virtual reality (VR) has brought about significant changes in our society, and leisure sports are no exception. The purpose of this study was to assess how leisure satisfaction with leisure sports and degree of sustainable participation affect men and women in actual sports and virtual reality (VR) sports. Exploratory factor analysis was applied to confirm scale validity and reliability, and multivariate analysis of variance and multiple regression were conducted for comparative analysis and linear relationships between variances. The results showed that while men typically participate in ‘masculine’ sports and women in ‘feminine’ sports, both genders equally enjoy the same types of VR sports. In terms of gender differences, female VR sport participants placed importance on educational leisure satisfaction and the intent of sustainable participation. Interestingly, there were no significant differences in the physical, psychological, or social leisure satisfaction factors, indicating no differences in satisfaction between performing actual sports and those in the VR environment. In addition, all factors except relaxation factor, had a positive impact on intent of sustainable participation. This study implied that VR sports offer an opportunity for people to be together, regardless of gender, and that it is becoming a part of healthy leisure sports culture.
The purpose of this study was to determine whether Korean junior golf coaches’ leadership styles affect athletes’ competitive state anxiety before a game as well as their performance. In the Multidimensional Model of Leadership (MML), Chelladurai and Saleh (1980) identified five aspects of leadership behavior in coaching: training/instruction, democratic behavior, autocratic behavior, social support, and positive feedback. A survey was conducted with junior golfers participating in the 23rd Korean National Middle and High School Championship. Data from 216 questionnaires were used in the analysis. Multiple regression analyses were run on the data, revealing the following results. First, training/instruction and social support of coaches decreased cognitive anxiety before the game, whereas autocratic behavior increased it. Second, training/instruction and positive feedback of coaches increased self-confidence before the game. Third, training/instruction of coaches increased golf performance, whereas autocratic behavior decreased it. Finally, cognitive anxiety of golf athletes was found to reduce golf performance, whereas self-confidence increased it. Consequently, this study may deliver sport administrators and parents with understanding of how coaches’ leadership styles could influence on junior golfers’ psychological state and golf performance.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.