A bare‐finger 3D interactive technology for portable devices was developed. Using directive‐flective cameras to reform the field of viewing, a blind working range close to the camera is eliminated. Moreover, the algorithm of vision computing, different from skin color detection, is presented to determine the positions of fingertips. The interactive range is workable from 1.5 to 50 cm above the entire surface of the display. The mean position error of less than 1 cm is achieved. This accuracy realizes a camera‐based 3D interactive system allowing for near‐distance functionality. Therefore, floating 3D images can be touched and interacted with, potentially creating more application and intuitive user‐machine interface.
A new structure of horizontal parallax table‐top floating image system with toroidal‐lens optical film was developed. In this design, the circular arranged pico‐projectors limit the angular resolution of this system and display the floating image for surrounding viewing zones. In addition, the pinhole array and toroidal‐lens layer compose the optical film in the system and correspond with each other; both of them could be considered as a repeatable unit to control the spatial resolution of image. After passing through the optical film, the direction, position, shape, and divergence angle of light field could be controlled as fan ray, which has a widely scattered angle in latitude and high directivity in longitude direction. Moreover, to confirm the optical properties, the proposed structure was built in the commercially optical software, LightTools v8.3, which is widely used in the simulation of light distribution. Based on the imaging principle and the inverse light tracking method, displaying floating image with circular viewing zones would be achieved.
A gray level redistribution for color filterless liquid crystal displays (LCDs) was proposed to suppress the color breakup (CBU) artifact on field sequential color (FSC) displays. This method discolors the primary color fields and redistributes the color intensities to a color‐mixed field. The algorithm based on the image content was developed and implemented on a 32‐inch panel. According to the evaluation of experiments and observations, the proposed method has been demonstrated to greatly suppress CBU in LCD applications.
For color filterless display, a novel spatial and temporal division (STD) field sequence color (FSC) display technique divides each frame into many temporary sub-frames for improving color breakup (CBU) and motion blur effects. Fast refresh frequencies enhance the image quality. Spatial and temporal division achieves low cost and power consumption.
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