In order to improve the reality and the reliability of weapons combat effectiveness effectively and improving the the current air combat simulation and the airborne weapon reality of air combat and anti-air simulation effectively. system evaluation in uncertain, hostile, complex and dynamic air combat environment, we propose an intelligent antagonism target At present, most of research result mainly pay attention to team of air combat based on MAS(multi-agent system) under improve the automatic maneuver flying and combat decision presented research results. To improve the social mental capability of single enemy flying target[1]-[7], but rarely focus attribution of the target team, we develop a BGOP(Belief, Goal, on developing the cooperative combat decision and information Obligation, Plan ) model under the basis of the traditional exchange capability of enemy air target team. In fact, the BDI(Belief, Desire and Intention) model, which represents the enemy target team is a combat organization which has strict mental states of each target agent, and which has the mental command control relation, clear combat intention, and flexible attributions related to the combat utilities which affecting the cooperation tactics. Their cooperative attack behaviors are command control decision of the target agent firstly, and then an formed by means of information and tactical intention organization structure of the command control system of target exchange. For this reason, it's necessary to forming the enemy team, is presented, and the self-organization process of the target target team, which has the highly combat decision capability team combat behaviors, such as Task-assignment, Task-maintain, and strict command control relation and flexible attacking Task-Change, and the Task-coordination etc. are described by picombat tactics in air combat simulation and the airborne calculus.weapon system evaluation, so that the reality and reliability of air combat simulation and the evaluation can be improved.