ANALYSISEthics is a topic in undergraduate engineering curricula believed to frequently fall short in terms of professional application. In this paper we examine game-based learning approaches to engineering ethics in first year undergraduate students evaluated through the Engineering Ethical Reasoning Instrument (EERI). The EERI builds on the standard engineering ethics instrument, the DIT-2, and is focused on moral reasoning, while the game-based learning is based on situated decision making. Results showed no statistically significant interaction between participants who had game-based learning and lecturebased instruction over the time of the intervention, though ethical reasoning improved across all treatments. One conclusion we draw is that the lack of statistically significant interaction suggests that the EERI may not be the correct measure for these engineering ethics games, and further studies should research the creation of new instruments to incorporate this type of ethics instruction.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.