An experimental technique for finding the shortest paths in a labyrinth is elaborated on based on chemical reaction-diffusion media. The system designed has hybrid architecture that combines an information-processing reaction-diffusion medium performing operations of high computational complexity with a digital computer carrying out supplementary operations. Two principal points are assumed as a basis for this design. They are the following: a light-sensitive Belousov-Zhabotinsky-type reagent chosen as a reaction-diffusion medium that offers the opportunity to simulate a labyrinth and spread wave evolution by its images stored in the medium; fast light-induced phase wave processes that spread through the labyrinth in seconds instead of the dozens of minutes typical of trigger waves inherent in reaction-diffusion media. Images of consecutive wave-spreading steps are stored in the memory of a digital computer. These images are used to determine the shortest paths based on the additional procedure of testing for the connectedness of labyrinth fragments.
A technique for finding the optimal path in a labyrinth based on wave processes in reaction–diffusion media is elaborated. Three principle points were assumed as a basis for this technique: (i) a hybrid architecture that combines an information‐processing reaction–diffusion medium which performs operations of high computational complexity with a digital computer carrying out supplementary image‐processing operations; (ii) light‐sensitive information‐processing media of Belousov–Zhabotinsky type that enable one to simulate the labyrinth and spreading wave evolution by their images stored in the medium and to reduce the problem to image‐processing operations; (iii) fast light‐induced phase wave processes that spread through the labyrinth in several seconds instead of hours typical for trigger waves. Modern materials for the implementation of reaction–diffusion processes and a contemporary computer‐controlled optical system were used to obtain experimental data good enough for further processing by digital means. These techniques together with the additional procedure for testing for labyrinth fragment connectedness gave the opportunity to elaborate an effective ‘hardware’ system capable of finding paths in a labyrinth. A ‘hardware’ system that would be capable of solving the problem was designed. Copyright © 1999 John Wiley & Sons, Ltd.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.