StreszczenieCelem artykułu jest przedstawienie będącego obecnie w trakcie realizacji, jednego z największych projektów rozbudowy miasta jaki ma miejsce w Skandynawii, znanego pod nazwą Nordhavnen. Artykuł przybliży podstawowe założenia ideowe i strategie projektowe jakie przyświecały autorom wyłonionej w drodze międzynarodowego konkursu pracy, oraz odpowiadające im praktyczne narzędzia urbanistyczne. Artykuł przyjrzy się jak w praktyce wygląda realizacje założeń koncepcyjnych ze szczególnym uwzględnieniem terenów zielonych -parków kieszonkowych i tzw. stref buforowych -oraz wodnych -terenów nadbrzeżnych. Przeanalizowane zostaną podstawowe dane powierzchniowe w kontekście ich wpływu i roli w kreowaniu wyżej wymienionych przestrzeni. AbstractThe goal of the article is the presentation of one of the largest city expansion projects that are currently being executed in Scandinavia, known as Nordhavnen in Copenhagen. The article will familiarise readers with the basic conceptual assumptions and design strategies that were adopted by the authors of its design, as well as the practical urban planning tools that correspond to them. The article will also explore how the implementation of the conceptual assumptions looks like in practice, with a specific emphasis on green areas-pocket parks and so-called edge zones-and those close to water-waterfronts. Basic data concerning various types of surface area in the context of their impact and role in creating the aforementioned spaces were analysed. Słowa kluczowe: tereny nadbrzeżne, parki kieszonkowe, edge zone (strefa buforowa), sustainable mobility (zrównoważona mobilność), walkability (dostępność piesza)
The ongoing period of the pandemic makes everybody focused on the matters related to fighting this immense problem posed to the societies worldwide. The governments deal with the threat by publishing regulations which should allow to mitigate the pandemic, walking on thin ice as the decision makers do not always know how to properly respond to the threat in order to save people. Computer-based simulations of e.g. parts of the city or rural area should provide significant help, however, there are some requirements to fulfill. The simulation should be verifiable, supported by the urban research and it should be possible to run it in appropriate scale. Thus in this paper we present an interdisciplinary work of urban researchers and computer scientists, proposing a scalable, HPC-grade model of simulation, which was tested in a real scenario and may be further used to extend our knowledge about epidemic spread and the results of its counteracting methods. The paper shows the relevant state of the art, discusses the micro-scale simulation model, sketches out the elements of its implementation and provides tangible results gathered for a part of the city of Krakow, Poland.
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