This study aimed to estimate the effect of the coronavirus disease 2019 (COVID-19) quarantine on low back pain (LBP) intensity, prevalence, and associated risk factors among adults in Riyadh (Saudi Arabia). A total of 463 adults (259 males and 204 females) aged between 18 and 64 years and residing in Riyadh (Saudi Arabia) participated in this cross-sectional study. A self-administered structured questionnaire composed of 20 questions regarding demographic characteristics, work- and academic-related aspects, physical activity (PA), daily habits and tasks, and pain-related aspects was used. The LBP point prevalence before the quarantine was 38.8%, and 43.8% after the quarantine. The LBP intensity significantly increased during the quarantine. The low back was also the most common musculoskeletal pain area. Furthermore, during the quarantine, a significantly higher LBP intensity was reported by those individuals who (a) were aged between 35 and 49 years old, (b) had a body mass index equal to or exceeding 30, (c) underwent higher levels of stress, (d) did not comply with the ergonomic recommendations, (e) were sitting for long periods, (f) did not practice enough physical activity (PA), and (g) underwent teleworking or distance learning. No significant differences were found between genders. The COVID-19 quarantine resulted in a significant increase in LBP intensity, point prevalence, and most associated risk factors.
ObjectivesThe main purpose of the present study was to explore the associations between sleep quality and insufficient physical activity.DesignCross-sectional.SettingFaculties in Croatia.Participants2100 university students (1049 men and 1051 women) aged 18–24 years were recruited.Primary outcomeTo assess the domains of sleep quality (independent variables) and ‘insufficient’ physical activity (dependent variable), we used previously validated Pittsburgh Sleep Quality Index and International Physical Activity questionnaires. Logistic regressions were used to calculate the associations between the sleep quality and ‘insufficient’ physical activity.ResultsWhen sleep quality domains were entered separately into the model, very bad subjective sleep quality (OR 3.09; 95% CI 1.50 to 6.56), >60 min of sleep latency (OR 2.17; 95% CI 1.39 to 3.39), <7 hours of sleep (OR 1.56; 95% CI 1.24 to 1.96), <65% of habitual sleep efficiency (OR 2.26; 95% CI 1.26 to 4.05), sleep disturbances >1/week (OR 1.61; 95% CI 1.03 to 2.52), use of sleep medication >1/week (OR 3.35; 95% CI 1.83 to 6.10), very big daytime dysfunction problem (OR 2.78; 95% CI 1.57 to 4.93) and poor sleep quality (1.53; 95% CI 1.23 to 1.91) were associated with ‘insufficient’ physical activity. When all sleep quality domains were entered simultaneously into the model, the same significant associations remained, except for sleep disturbances. Both models were adjusted for gender, body mass index, self-rated health, life satisfaction, socioeconomic status, presence or absence of chronic diseases, smoking status, binge drinking and psychological distress.ConclusionsOur results show that ‘poor’ sleep quality is associated with ‘insufficient’ physical activity in young adults. In order to improve, special strategies and policies that leverage ‘good sleep’ quality are warranted.
Basketball shooting is one of the most important offensive skills in basketball. Winning or losing a game mostly depends on the shooting effectiveness. The study aims to compare the selected kinematic variables of 2-point (2-pt) and 3-point (3-pt) jump shots (after making a cut and receiving the ball) and ascertain the differences between elite male under 16 and 18 (U16M, U18M) and female under 16 and 18 (U16F, U18F) basketball players. Overall, forty-eight young male and female basketball players participated in the study. 3D motion analysis using an inertial suit with the addition of utilizing a smart ball was performed for assessing the 2-pt and 3-pt shooting techniques. Players in male categories shot for 2-pt with a higher center of mass difference in the vertical direction (U16M 5.7 cm, U18M 3.9 cm vs. U16F 1.4 cm, U18F 0.6 cm), with higher release shoulder angle (U16M 110.9, U18M 113.8 vs. U16F 103, U18F 105), and with a higher entry angle of the ball (U16M 34, U18M 32 vs. U16F 30, U18F 30) when compared to female categories (p < 0.001). In the 3-pt shooting, there were differences between male and female categories in the shoulder angle when releasing the ball (p < 0.001). In the players shooting speed, there were differences between U16M vs. U18F (0.95 ± 0.1 vs. 0.88 ± 0.1; p = 0.03) and U16F vs. U18F (0.96 ± 0.06 vs. 0.88 ± 0.1; p = 0.02) players. Male categories shot 3-pt shots with a smaller center of mass difference in the horizontal direction when compared to 2-pt shots (p < 0.001). The entry angle was higher in successful shooting attempts compared to unsuccessful shooting attempts when shooting for 3-pt (p = 0.02). Player shooting speed was higher in all categories (except U18F) when shooting for 3-pt (p < 0.001). It appears that performers show difference in kinematic variables based on distance from the basket. Basketball coaches and players should work to minimize the kinematic differences between 2-pt and 3-pt shooting and to optimize the shooting technique.
The main object of this research was to determine the existance of statistically significant differences in physiological load of the referees concidering the period of the basketball game. The sample of subjects consisted of 31 referees, avarage age of 33.35 ± 5.17, from the A referee list of the 1st Croatian Basketball League in the contest season 2008/2009. The sample of variables consisted of the following: FSMavarage heart rate; Fsmaxmaximum heart rate; Eenergy consumption (kcal/min). Measuring was done during official games of the 1st Croatian Basketball League in the contest season of 2008/2009. During the game, heart rate was measured with a cardiotachometer (an electronic device for heart rate measurement), produced by POLAR, model RS400 (Finland). Data processing was done using a programme package STATISTICA for Windows, ver 8. Based on the obtained results of univariate variance analysis it was concluded that there are no statistically significant differences in the physiological load between the first and second half-time, as well as between particular quarters of basketball games.
Basketball dribbling is one of the key elements in basketball game. There is a lack of studies investigating the effect of fatigue on kinematics and kinetics in basketball dribbling. There are two primary aims of this study: (1) to explore the effect of fatigue on kinematics and kinetics in dribbling with the change of directions; (2) to determine the effect of fatigue on dribbling speed. Fourteen Croatian senior male basketball players, not power forwards or centers (age: 21.16±3.43 years; body height: 188.81±6.88 cm; body mass: 87.81±6.06 kg; body fat: 13.34±3.52%) participated in the study. Each player performed two types of change of direction (COD) while dribbling: front COD and spin move in the non-fatigued and then in the fatigued state. Xsens suit and Novel insoles were used to measure the kinematic and kinetic parameters. In terms of the front COD, the results of this study demonstrated that the maximum angular velocity in the knee (p=.028) and wrist joint (p=.007) as well as maximum force (p=.004) significantly decreased in the fatigued state. In terms of the spin move, the results showed that there were significant differences in pelvis velocity (p=.000), the maximum angular velocity in the knee joint (p=.020), and the first step velocity (p=0.010) between the fatigued and non-fatigued states. No significant difference was found in the pelvis position, minimum angle in the knee joint and maximum force. Importantly, dribbling speed significantly decreased in the fatigued state (p=.002). The findings of this study suggest that coaching staff should design appropriate training programs to optimize players’ ability to resist fatigue when dribbling under real game speed conditions.
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