Un entrenador de Braille multifunción basado en sistemas embebidos, aplicaciones móviles, razonamiento basado en reglas y minería de datos para niños con discapacidad visual Resumen. Según lasúltimas estimaciones de la Organización Mundial de la Salud (OMS), en la actualidad hay 285 millones de personas con discapacidad visual en todo el mundo: 39 millones son ciegas, 246 tienen baja visión y 19 millones son niños. Esta situación se vuelve más compleja en los países en desarrollo porque los gobiernos locales y las familias no tienen suficientes recursos y tecnologías de asistencia para mejorar los programas de alfabetización de las personas ciegas. Por estas razones, en este documento, presentamos una herramienta integral de bajo costo para respaldar el proceso de aprendizaje del código de Braille en escuelas u hogares. La novedad de nuestra propuesta es que se basa en una arquitectura multicapa que proporciona las siguientes funcionalidades: soporte para realizar ejercicios de lectura y escritura con un solo dispositivo, una interfaz interactiva para diseñar y monitorear actividades en el aula mediante un enfoque basado en la minería de datos y el razonamiento basado en reglas, y una aplicación móvil para interactuar fácilmente con el sistema. Nuestra propuesta ha sido evaluada en un experimento piloto por 20 personas: 7 maestros (ciegos) que trabajan con niños con discapacidad visual / ciegos, y 13 personas con visión normal. Los resultados obtenidos durante la evaluación de nuestra propuesta son alentadores: el 90 % de los participantes está de acuerdo con la utilidad del sistema y el alto potencial de incluir la herramienta en las aulas.Palabras clave. Discapacidad visual, niños, razonamiento basado en reglas, análisis de conglomerados, Braille, entrenador electrónico Abstract. According to latest estimates of the World Health Organization (WHO), nowadays there are 285 million people visually impaired worldwide: 39 million are blind, 246 have low vision, and 19 million are children. This situation becomes more complex in developing countries because the local governments and families do not have enough resources and assistive technologies to improve the literacy programs of blind people. For these reasons, in this paper, we present an integral low-cost tool to support the learning process of Braille code at schools or homes. The novelty of our proposal is that it relies on a multi-layer architecture that provides the following functionalities: support to carry out reading and writing exercises using a single device, an interactive interface for designing and monitoring classroom activities through an approach based on data mining and rule-based reasoning, and a mobile application to interact with the system easily. Our proposal has been evaluated in a pilot experiment by 20 persons: 7 (blind) teachers that work with visual impaired/blind children, and 13 persons with normal vision. The results achieved during the evaluation of our proposal are encouraging: 90 % of participants agree with the usefulness of the...
This chapter presents a new proposal for supporting the management of research processes in universities and higher education centers. To this aim, the authors have developed a comprehensive ecosystem that implements a knowledge model that addresses three innovative aspects of research: (i) acceleration of knowledge production, (ii) research valorization and (iii) discovery of improbable peers. The ecosystem relies on ontologies and intelligent modules and is able to automatically retrieve information of major scientific databases such as SCOPUS and Science Direct to infer new information. Currently, the system is able to provide guidelines to create improbable research peers as well as automatically generate resilience graphics and reports from more than 17,000 tuples of the ontological database. In this work, the authors describe in detail an important aspect of support systems for research management in higher education: the development and valorization of competences of students collaborating in research process and startUPS of universities. Furthermore, a knowledge model of entrepreneurship (startUPS) as well as an analyzer of general and specific competences based on data mining processes is presented.
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