Standard models of the visual object recognition pathway hold that a largely feedforward process from the retina through inferotemporal cortex leads to object identification. A subsequent feedback process originating in frontoparietal areas through reciprocal connections to striate cortex provides attentional support to salient or behaviorally-relevant features. Here, we review mounting evidence that feedback signals also originate within extrastriate regions and begin during the initial feedforward process. This feedback process is temporally dissociable from attention and provides important functions such as grouping, associational reinforcement, and filling-in of features. Local feedback signals operating concurrently with feedforward processing are important for object identification in noisy real-world situations, particularly when objects are partially occluded, unclear, or otherwise ambiguous. Altogether, the dissociation of early and late feedback processes presented here expands on current models of object identification, and suggests a dual role for descending feedback projections.
† Randall C. O'Reilly and Dean Wyatte have contributed equally to this work.How does the brain learn to recognize objects visually, and perform this difficult feat robustly in the face of many sources of ambiguity and variability? We present a computational model based on the biology of the relevant visual pathways that learns to reliably recognize 100 different object categories in the face of naturally occurring variability in location, rotation, size, and lighting. The model exhibits robustness to highly ambiguous, partially occluded inputs. Both the unified, biologically plausible learning mechanism and the robustness to occlusion derive from the role that recurrent connectivity and recurrent processing mechanisms play in the model. Furthermore, this interaction of recurrent connectivity and learning predicts that high-level visual representations should be shaped by error signals from nearby, associated brain areas over the course of visual learning. Consistent with this prediction, we show how semantic knowledge about object categories changes the nature of their learned visual representations, as well as how this representational shift supports the mapping between perceptual and conceptual knowledge. Altogether, these findings support the potential importance of ongoing recurrent processing throughout the brain's visual system and suggest ways in which object recognition can be understood in terms of interactions within and between processes over time. Keywords: object recognition, computational model, recurrent processing, feedback, winners-take-all mechanism INTRODUCTIONOne of the most salient features of the mammalian neocortex is the structure of its connectivity, which provides for many forms of recurrent processing, where neurons mutually influence each other through direct, bidirectional interactions. There are extensive bidirectional excitatory and inhibitory connections within individual cortical areas, and almost invariably, every area that receives afferent synapses from another area, also sends back efferent synapses in return (Felleman and Van Essen, 1991;Scannell et al., 1995;Sporns and Zwi, 2004;Sporns et al., 2007). We describe an explicit computational model (LVis -Leabra Vision) of the function of this recurrent architecture in the context of visual object recognition, demonstrating a synergy between the learning and processing benefits of recurrent connectivity.Recurrent processing, for example, has been suggested to be critical for solving certain visual tasks such as figure-ground segmentation (Hupe et al., 1998;Roelfsema et al., 2002;Lamme and Roelfsema, 2000), which requires integration of information from outside the classical receptive field. We demonstrate how recurrent excitatory processing could provide a similar function in visual occlusion, which requires the organization of image fragments that span multiple receptive fields into a logical whole Gestalt and involves the filling-in of missing visual information Lerner et al., 2002;Rauschenberger et al., 2006;Weigelt et al., 2...
During standing balance, kinematics of postural behaviors have been previously observed to change across visual conditions, perturbation amplitudes, or perturbation frequencies. However, experimental limitations only allowed for independent investigation of such parameters. Here, we adapted a pseudorandom ternary sequence (PRTS) perturbation previously used in rotational support-surface perturbations (Peterka 2002) to a translational paradigm, allowing us to concurrently examine the effects of vision, perturbation amplitude, and frequency on balance control. Additionally, the unpredictable PRTS perturbation eliminated effects of feedforward adaptations typical of responses to sinusoidal stimuli. The PRTS perturbation contained a wide spectral bandwidth (0.08-3.67 Hz) and was scaled to 4 different peak-to-peak amplitudes (3-24 cm). Root-mean-square (RMS) of hip displacement and velocity increased relative to RMS ankle displacement and velocity in the absence of vision across all subjects, especially at higher perturbation amplitudes. Gain and phase lag of CoM sway relative to the perturbation also increased with perturbation frequency; phase lag further increased when vision was absent. Together, our results suggest that visual input, perturbation amplitude, and perturbation frequency can concurrently and independently modulate postural strategies during standing balance. Moreover, each factor contributes to the difficulty of maintaining postural stability; increased difficulty evokes a greater reliance on hip motion. Finally, despite high degrees of joint angle variation across subjects, CoM measures were relatively similar across subjects, suggesting that the CoM is an important controlled variable for balance.
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