Air carriers will use simulators to train pilots to recover from fully developed stalls. Flight simulator models will have to portray an airplane's dynamics satisfactorily to achieve the associated training objectives. That imposes new simulator requirements. This study evaluated several full stall simulator models to meet those requirements. Three new stall models were tested in a Boeing 737-800 simulator. One model used the conventional approach by matching flight test data to within a tolerance. Another model did not rely on flight test data, but instead combined computational aerodynamics, scaled wind tunnel data, and expert opinion from a test pilot who had stalled the actual aircraft. The third model added a roll asymmetry to the unmodified simulator model as a simple way to possibly meet the training objectives. The test had two phases. In the first phase, test pilots who had stalled a 737 airplane evaluated the models by performing typical flight test stall maneuvers in the simulator. The second phase used airline pilots type-rated in the 737 but who had not stalled a 737 airplane. The airline pilots were placed in groups, and each group trained with one of the models. Each airline pilot was then checked on the model developed from flight data, which represented the truth model. The second phase also included a surprise stall scenario with each airline pilot having to recover from a stall using the model they would train with. The results revealed wide ranges in the subjective evaluations of the test pilots, as well as in the objective performance of the airline pilots across the models. However, many of the averages did not show significant differences. All airline pilots agreed or strongly agreed that they were surprised by the surprise stall scenario. In that scenario, less than one quarter of the airline pilots strictly followed the proper stall recovery procedure on which they had been briefed. Less than half maintained a nose-down input until the stall warning stopped. For situations when developing a stall model based on flight data is not practical, the alternative approach of developing a model based on computational aerodynamics, wind tunnel data, and subject expert opinion appears feasible.
The public reporting burden for this collection of information is estimated to average 1 hour per response, including the time for reviewing instructions, searching existing data sources, searching existing data sources, gathering and maintaining the data needed, and completing and reviewing the collection of information. Send comments regarding this burden estimate or any other aspect of this collection of information, including suggestions for reducing this burden, to Department of Defense, Washington Headquarters Services, Directorate for Information SPONSORING/MONITORING AGENCY REPORT NUMBER(S) AFRL-VA-WP -TP -2003-301 DISTRIBUTION/AVAILABILITY STATEMENTApproved for public release; distribution is unlimited. This material is declared a work of the U.S. Government and is not subject to copyright protection in the United States. SUPPLEMENTARY NOTES AIAA Atmospheric Flight MechanicsReport contains color. ABSTRACT (Maximum 200 Words)Results from a wind tunnel test of two delta wings in close proximity are presented and compared with predictions from a vortex lattice method. The wake effects on lift are slightly overpredicted when the aircraft overlap in the spanwise direction. The wake induced effects on pitching and rolling moment are well predicted. A maximum induced drag reduction of 25% is measured on the trail aircraft, compared with a 40% predicted reduction. ABSTRACTResults from a wind tunnel test of two delta wings in close proximity are presented and compared with predictions from a vortex lattice method. The wake effects on lift are slightly overpredicted when the aircraft overlap in the spanwise direction. The wake induced effects on pitching and rolling moment are well predicted. A maximum induced drag reduction of 25% is measured on the trail aircraft, compared with a 40% predicted reduction.
This paper describes a collection of 272 three-dimensional laser scans gathered at two unique planetary analogue rover test facilities in Canada, which offer emulated planetary terrain at manageable scales for algorithmic development. This dataset is subdivided into four individual subsets, each gathered using panning laser rangefinders on different mobile rover platforms. This data should be of interest to field robotics researchers developing rover navigation algorithms suitable for use in three-dimensional, unstructured, natural terrain. All of the data are presented in human-readable text files, and are accompanied by Matlab parsing scripts to facilitate use thereof. This paper provides an overview of the available data.
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