The quest for a deeper approach of contemporary architecture to nature sometimes conceals the achievements of the past. Vernacular architecture is, by its definition, aim and structure, the most integrated architectural form in communion with the environment. Two important traces of vernacular architecture can be resources for contemporary architecture: the deep respect and perfect communion with the natural environment the perfect relation and understanding of users needs. The result of a complex balance between material, shape and natural context, vernacular architecture could become an extremely useful model of inspiration for the present. From the intimate and personal experience with the wooden and wattle and daub architecture of South Eastern Europe, we noticed that the mentioned triad created very efficient eco-design outcomes that could be used today as models to generate an architecture closer to nature. This paper will describe a series of case studies of vernacular architecture from different zones of the Carpathians and the Danube area, which could function as models for an eco-architecture model. Modern perspectives on the mentioned values include a new approach of specialists and communities, having as a purpose the understanding and integration of vernacular experiences and values in today's projects in order to enable architects to be an active part in plural-disciplinary teams, to promote their responsibility to conserve and valorize built and landscape heritage and the re-use and integration of existing buildings, technologies and skills in contemporary design.
The current IT and digital technologies such as Mobile Augmented Reality (MAR) enable the overlap of digital and real world information in relation with a topic, in an engaging and efficient manner, and therefore can be used to store intangible heritage and to study it in the context as well. The current paper refers to such an augmentation of cultural information, performed at the Kallatis site, whose ruins, at present mostly covered by the modern town, do not offer sufficient information on the complexity of the Greek civilization. The implementation of a MAR application consisted in defining several points
of interest of the important local archaeologic discoveries, which can trigger, for the visitors using our application, an augmentation of the historical site with images and videos. With the current research work, the authors propose and demonstrate that a mobile MAR application can constitute a modern method for providing visitors with an immersive and holistic experience for understanding the local material and intangible heritage.
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