The present research examined the relationship between political ideology and perceptions of the threat of COVID-19. Due to Republican leadership’s initial downplaying of COVID-19 and the resulting partisan media coverage, we predicted that conservatives would perceive it as less threatening. Two preregistered online studies supported this prediction. Conservatism was associated with perceiving less personal vulnerability to the virus and the virus’s severity as lower, and stronger endorsement of the beliefs that the media had exaggerated the virus’s impact and that the spread of the virus was a conspiracy. Conservatism also predicted less accurate discernment between real and fake COVID-19 headlines and fewer accurate responses to COVID-19 knowledge questions. Path analyses suggested that presidential approval, knowledge about COVID-19, and news discernment mediated the relationship between ideology and perceived vulnerability. These results suggest that the relationship between political ideology and threat perceptions may depend on issue framing by political leadership and media.
Over the last ten years, Oosterhof and Todorov's valence-dominance model has emerged as the most prominent account of how people evaluate faces on social dimensions. In this model, two dimensions (valence and dominance) underpin social judgments of faces. Because this model has primarily been developed and tested in Western regions, it is unclear whether these findings apply to other regions. We addressed this question by replicating Oosterhof and Todorov's methodology across 11 world regions, 41 countries, and 11,570 participants. When we used Oosterhof and Todorov's original analysis strategy, the valence-dominance model generalized across regions. When we used an alternative methodology to allow for correlated dimensions we observed much less generalization. Collectively, these results suggest that, while the valence-dominance model generalizes very well across regions when dimensions are forced to be orthogonal, regional differences are revealed when we use different extraction methods, correlate and rotate the dimension reduction solution.
Inattentional blindness is the failure to notice unexpected objects in a visual scene while engaging in an attention-demanding task. We examined the effects of animacy and perceptual load on inattentional blindness. Participants searched for a category exemplar under low or high perceptual load. On the last trial, the participants were exposed to an unexpected object that was either animate or inanimate. Unexpected objects were detected more frequently when they were animate rather than inanimate, and more frequently with low than with high perceptual loads. We also measured working memory capacity and found that it predicted the detection of unexpected objects, but only with high perceptual loads. The results are consistent with the animate-monitoring hypothesis, which suggests that animate objects capture attention because of the importance of the detection of animate objects in ancestral hunter-gatherer environments.
Inattentional blindness occurs when individuals are engaged in an attention-demanding task and fail to detect unexpected objects in their visual field. Two experiments examined whether certain unexpected objects are more easily detected than others. The unexpected objects were animate and threatening (e.g., snake), animate and nonthreatening (e.g., bird), inanimate and threatening (e.g., gun), or inanimate and nonthreatening (e.g., bed). Three hypotheses were tested: the snake detection hypothesis (snakes will be detected more frequently than all other objects), the animate monitoring hypothesis (animate objects will be detected more frequently than inanimate objects), and the threat superiority hypothesis (threatening objects will be detected more frequently than nonthreatening objects). Only the animate monitoring hypothesis was supported in both experiments. These results suggest that animate objects capture attention in the absence of task-relevant goals and that snakes do not show an advantage over other animate objects in inattentional blindness tasks.
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